<feed xmlns='http://www.w3.org/2005/Atom'>
<title>bedrock-pc/src/devices/system, branch v0.4.0</title>
<subtitle>Bedrock emulator and assembler for Windows and Linux
</subtitle>
<id>https://code.benbridle.com/bedrock-pc/atom?h=v0.4.0</id>
<link rel='self' href='https://code.benbridle.com/bedrock-pc/atom?h=v0.4.0'/>
<link rel='alternate' type='text/html' href='https://code.benbridle.com/bedrock-pc/'/>
<updated>2024-08-10T02:37:02Z</updated>
<entry>
<title>Fix panic in ReadOnlyTextBuffer</title>
<updated>2024-08-10T02:37:02Z</updated>
<author>
<name>Ben Bridle</name>
<email>bridle.benjamin@gmail.com</email>
</author>
<published>2024-08-10T02:34:00Z</published>
<link rel='alternate' type='text/html' href='https://code.benbridle.com/bedrock-pc/commit/?id=59820850b2bd326a20306279bdcbe52982a74889'/>
<id>urn:sha1:59820850b2bd326a20306279bdcbe52982a74889</id>
<content type='text'>
Previously when reading from a ReadOnlyTextBuffer the pointer would
fall off the end and crash the emulator.

This commit also makes the ReadOnlyTextBuffer Unicode-compatible,
rather than the previous behaviour of clamping every character into
the ASCII range.
</content>
</entry>
<entry>
<title>Update devices to match new specifications</title>
<updated>2024-04-15T22:51:26Z</updated>
<author>
<name>Ben Bridle</name>
<email>bridle.benjamin@gmail.com</email>
</author>
<published>2024-04-15T22:51:13Z</published>
<link rel='alternate' type='text/html' href='https://code.benbridle.com/bedrock-pc/commit/?id=6b3796c9a0d3a2f1422bcbde4790c43417659722'/>
<id>urn:sha1:6b3796c9a0d3a2f1422bcbde4790c43417659722</id>
<content type='text'>
</content>
</entry>
</feed>
