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author | Ben Bridle <bridle.benjamin@gmail.com> | 2024-08-06 19:11:46 +1200 |
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committer | Ben Bridle <bridle.benjamin@gmail.com> | 2024-08-06 19:12:43 +1200 |
commit | 65b53003e8de9543ba25a3b3d3cace399b92dc1d (patch) | |
tree | 90ba625f4522553136e55b452c9f2f91f29d9753 /src/devices/file/operations.rs | |
parent | 406b4d3ea56a19c0389b4214a7d8d15bf3028eb8 (diff) | |
download | bedrock-pc-65b53003e8de9543ba25a3b3d3cace399b92dc1d.zip |
Refactor the file device
The major feature of this refactor is the creation of BedrockFilePath,
a type which can be losslessly converted into an operating-system
specific path or a Bedrock-style byte path. It also prevents file paths
which can't be represented as Bedrock-style byte paths from being
constructed, and allows the use of a base directory which acts as an
inescapable sandbox.
BedrockFilePath will support the creation of a virtual root directory
on Windows which will allow navigation between drive letters via the
standard hierarchical navigation ports.
This commit has been tested on Linux, but not yet Windows. Further work
is expected before the new code will work on Windows.
Diffstat (limited to 'src/devices/file/operations.rs')
-rw-r--r-- | src/devices/file/operations.rs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/devices/file/operations.rs b/src/devices/file/operations.rs index f33509b..0593ac8 100644 --- a/src/devices/file/operations.rs +++ b/src/devices/file/operations.rs @@ -1,11 +1,13 @@ use std::io::ErrorKind; use std::path::Path; + +/// Returns true if an entry already exists at the given path. pub fn entry_exists(source: &Path) -> bool { std::fs::metadata(source).is_ok() } -// Delete a file or folder, returning true if successful. +/// Delete an entry, returning true if successful. pub fn delete_entry(source: &Path) -> bool { match std::fs::remove_file(source) { Ok(_) => true, @@ -23,6 +25,7 @@ pub fn delete_entry(source: &Path) -> bool { } } +/// Move an entry from one location to another, returning true if successful. pub fn move_entry(source: &Path, destination: &Path) -> bool { if !entry_exists(source) || entry_exists(destination) { return false; @@ -30,6 +33,7 @@ pub fn move_entry(source: &Path, destination: &Path) -> bool { std::fs::rename(source, destination).is_ok() } +/// Create a new file if it doesn't already exist, returning true if successful. pub fn create_file(destination: &Path) -> bool { if entry_exists(destination) { false |