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-rw-r--r--src/devices/file_device.rs335
1 files changed, 335 insertions, 0 deletions
diff --git a/src/devices/file_device.rs b/src/devices/file_device.rs
new file mode 100644
index 0000000..4859053
--- /dev/null
+++ b/src/devices/file_device.rs
@@ -0,0 +1,335 @@
+mod bedrock_file_path;
+mod bedrock_path_buffer;
+mod buffered_file;
+mod directory_listing;
+mod entry;
+mod operations;
+
+use buffered_file::BufferedFile;
+use bedrock_file_path::BedrockFilePath;
+use bedrock_path_buffer::BedrockPathBuffer;
+use directory_listing::DirectoryListing;
+use entry::{Entry, EntryType};
+use operations::{create_file, move_entry, delete_entry};
+
+use bedrock_core::*;
+
+use std::path::{Component, Path, PathBuf};
+
+
+pub struct FileDevice {
+ pub base_path: PathBuf,
+ pub default_path: PathBuf,
+
+ pub entry_buffer: BedrockPathBuffer,
+ pub action_buffer: BedrockPathBuffer,
+ pub path_buffer: BedrockPathBuffer,
+
+ pub entry: Option<(Entry, BedrockFilePath)>,
+ pub cached_dir: Option<(Entry, BedrockFilePath)>,
+
+ pub success: bool,
+ pub pointer_write: u32,
+ pub length_write: u32,
+
+ pub enable_read: bool,
+ pub enable_write: bool,
+ pub enable_create: bool,
+ pub enable_move: bool,
+ pub enable_delete: bool,
+}
+
+impl FileDevice {
+ pub fn new() -> Self {
+ #[cfg(target_family = "unix")]
+ let default_base: PathBuf = PathBuf::from("/");
+ #[cfg(target_family = "windows")]
+ let default_base: PathBuf = PathBuf::from("");
+
+ // TODO: I'm not at all confident that the default path is correct
+ // when not being set as the current directory.
+ Self {
+ base_path: default_base,
+ default_path: match std::env::current_dir() {
+ Ok(dir) => PathBuf::from(dir),
+ Err(_) => PathBuf::from(""),
+ },
+
+ entry_buffer: BedrockPathBuffer::new(),
+ action_buffer: BedrockPathBuffer::new(),
+ path_buffer: BedrockPathBuffer::new(),
+
+ entry: None,
+ cached_dir: None,
+
+ success: false,
+ pointer_write: 0,
+ length_write: 0,
+
+ enable_read: true,
+ enable_write: true,
+ enable_create: true,
+ enable_move: true,
+ enable_delete: false,
+ }
+ }
+
+ /// Safely close the current entry, cleaning up entry variables.
+ pub fn close(&mut self) {
+ self.entry_buffer.clear();
+ self.action_buffer.clear();
+ self.path_buffer.clear();
+ self.flush();
+
+ if let Some((Entry::Directory(dir), path)) = std::mem::take(&mut self.entry) {
+ self.cached_dir = Some((Entry::Directory(dir), path));
+ }
+ }
+
+ /// Open the entry at the given Bedrock path.
+ pub fn open(&mut self, path: BedrockFilePath) -> Result<(), ()> {
+ match path.entry_type() {
+ Some(EntryType::File) => {
+ let open_result = std::fs::OpenOptions::new()
+ .read(self.enable_read)
+ .write(self.enable_write)
+ .open(path.as_path());
+ // Keep the current entry open if we can't open the new path.
+ if let Ok(file) = open_result {
+ self.close();
+ self.path_buffer.populate(path.as_buffer());
+ self.entry = Some((Entry::File(BufferedFile::new(file)), path));
+ return Ok(());
+ };
+ }
+ Some(EntryType::Directory) => {
+ // Attempt to use the cached directory.
+ if let Some((dir, cached_path)) = std::mem::take(&mut self.cached_dir) {
+ if cached_path == path {
+ self.close();
+ self.path_buffer.populate(cached_path.as_buffer());
+ self.entry = Some((dir, cached_path));
+ return Ok(());
+ }
+ }
+ // Keep the current entry open if we can't open the new path.
+ if let Some(listing) = DirectoryListing::from_path(&path) {
+ self.close();
+ self.path_buffer.populate(path.as_buffer());
+ self.entry = Some((Entry::Directory(listing), path));
+ return Ok(());
+ };
+ }
+ // The entry either doesn't exist or is not a file or directory.
+ None => (),
+ }
+ return Err(());
+ }
+
+ /// Process a byte received from the entry port.
+ pub fn write_to_entry_port(&mut self, byte: u8) {
+ if let Some(buffer) = self.entry_buffer.write(byte) {
+ self.close();
+ match BedrockFilePath::from_buffer(buffer, &self.base_path) {
+ Some(path) => self.success = self.open(path).is_ok(),
+ None => self.success = false,
+ };
+ }
+ }
+
+ /// Process a byte received from the action port.
+ pub fn write_to_action_port(&mut self, byte: u8) {
+ if let Some(buffer) = self.action_buffer.write(byte) {
+ let destination_blank = buffer[0] == 0x00;
+ let destination = BedrockFilePath::from_buffer(buffer, &self.base_path);
+ self.success = false;
+
+ if let Some((_, source)) = &self.entry {
+ if destination_blank {
+ if self.enable_delete {
+ self.success = delete_entry(&source.as_path());
+ }
+ } else if let Some(dest) = destination {
+ if self.enable_move {
+ self.success = move_entry(&source.as_path(), &dest.as_path());
+ }
+ }
+ } else if let Some(dest) = destination {
+ if self.enable_create {
+ self.success = create_file(&dest.as_path());
+ }
+ }
+ self.close();
+ }
+ }
+
+ /// Attempt to open the parent directory of the current entry.
+ pub fn ascend_to_parent(&mut self) {
+ if let Some((_, path)) = &self.entry {
+ match path.parent() {
+ Some(parent) => self.success = self.open(parent).is_ok(),
+ None => self.success = false,
+ };
+ } else {
+ match BedrockFilePath::from_path(&self.default_path, &self.base_path) {
+ Some(default) => self.success = self.open(default).is_ok(),
+ None => self.success = false,
+ };
+ }
+ }
+
+ /// Attempt to open the selected child of the current directory.
+ pub fn descend_to_child(&mut self) {
+ if let Some((Entry::Directory(dir), _)) = &self.entry {
+ match dir.child_path() {
+ Some(child) => self.success = self.open(child).is_ok(),
+ None => self.success = false,
+ };
+ } else {
+ self.success = false;
+ }
+ }
+
+ /// Return true if the current entry is a directory.
+ pub fn entry_type(&self) -> bool {
+ match self.entry {
+ Some((Entry::Directory(_), _)) => true,
+ _ => false,
+ }
+ }
+
+ /// Read a byte from the path buffer of the selected child.
+ pub fn read_child_path(&mut self) -> u8 {
+ match &mut self.entry {
+ Some((Entry::Directory(dir), _)) => dir.child_path_buffer().read(),
+ _ => 0,
+ }
+ }
+
+ pub fn set_child_path(&mut self, byte: u8) {
+ if let Some((Entry::Directory(dir), _)) = &mut self.entry {
+ dir.child_path_buffer().set_pointer(byte);
+ }
+ }
+
+ /// Return true if the selected child is a directory.
+ pub fn child_type(&self) -> bool {
+ match &self.entry {
+ Some((Entry::Directory(dir), _)) => match dir.child_type() {
+ Some(EntryType::Directory) => true,
+ _ => false,
+ }
+ _ => false,
+ }
+ }
+
+ /// Read a byte from the current file.
+ pub fn read_byte(&mut self) -> u8 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.read(),
+ _ => 0,
+ }
+ }
+
+ /// Writes a byte to the currently-open file.
+ pub fn write_byte(&mut self, byte: u8) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.write(byte),
+ _ => (),
+ }
+ }
+
+ pub fn pointer(&mut self) -> u32 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.pointer(),
+ Some((Entry::Directory(dir), _)) => dir.selected(),
+ _ => 0,
+ }
+ }
+
+ pub fn commit_pointer(&mut self) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.set_pointer(self.pointer_write),
+ Some((Entry::Directory(dir), _)) => dir.set_selected(self.pointer_write),
+ _ => (),
+ }
+ }
+
+ pub fn length(&mut self) -> u32 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.length(),
+ Some((Entry::Directory(dir), _)) => dir.length(),
+ _ => 0,
+ }
+ }
+
+ pub fn commit_length(&mut self) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.set_length(self.length_write),
+ _ => (),
+ }
+ }
+
+ pub fn flush(&mut self) {
+ if let Some((Entry::File(buffered_file), _)) = &mut self.entry {
+ buffered_file.flush();
+ }
+ }
+}
+
+impl Drop for FileDevice {
+ fn drop(&mut self) {
+ self.flush();
+ }
+}
+
+impl Device for FileDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => read_b!(self.entry.is_some()),
+ 0x1 => read_b!(self.success),
+ 0x2 => self.path_buffer.read(),
+ 0x3 => read_b!(self.entry_type()),
+ 0x4 => self.read_byte(),
+ 0x5 => self.read_byte(),
+ 0x6 => self.read_child_path(),
+ 0x7 => read_b!(self.child_type()),
+ 0x8 => read_hh!(self.pointer()),
+ 0x9 => read_hl!(self.pointer()),
+ 0xa => read_lh!(self.pointer()),
+ 0xb => read_ll!(self.pointer()),
+ 0xc => read_hh!(self.length()),
+ 0xd => read_hl!(self.length()),
+ 0xe => read_lh!(self.length()),
+ 0xf => read_ll!(self.length()),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => self.write_to_entry_port(value),
+ 0x1 => self.write_to_action_port(value),
+ 0x2 => self.path_buffer.set_pointer(value),
+ 0x3 => self.ascend_to_parent(),
+ 0x4 => self.write_byte(value),
+ 0x5 => self.write_byte(value),
+ 0x6 => self.set_child_path(value),
+ 0x7 => self.descend_to_child(),
+ 0x8 => write_hh!(self.pointer_write, value),
+ 0x9 => write_hl!(self.pointer_write, value),
+ 0xa => write_lh!(self.pointer_write, value),
+ 0xb => write_ll!(self.pointer_write, value),
+ 0xc => write_hh!(self.length_write, value),
+ 0xd => write_hl!(self.length_write, value),
+ 0xe => write_lh!(self.length_write, value),
+ 0xf => write_ll!(self.length_write, value),
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ false
+ }
+}