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-rw-r--r--src/devices/screen/draw_line.rs223
-rw-r--r--src/devices/screen/draw_rect.rs42
-rw-r--r--src/devices/screen/draw_sprite.rs25
-rw-r--r--src/devices/screen/sprite_data.rs109
4 files changed, 0 insertions, 399 deletions
diff --git a/src/devices/screen/draw_line.rs b/src/devices/screen/draw_line.rs
deleted file mode 100644
index 94066f4..0000000
--- a/src/devices/screen/draw_line.rs
+++ /dev/null
@@ -1,223 +0,0 @@
-use super::*;
-
-impl ScreenDevice {
- pub fn draw_line(&mut self, colour: u8, layer: ScreenLayer) {
- let [p0, p1] = [self.cursor, self.vector];
- match (p0.x == p1.x, p0.y == p1.y) {
- (false, false) => self.draw_diagonal_line(colour, layer),
- (false, true) => self.draw_horizontal_line(colour, layer),
- ( true, false) => self.draw_vertical_line(colour, layer),
- ( true, true) => self.draw_pixel(colour, layer, p0),
- };
- }
-
- pub fn draw_line_1bit(&mut self, params: u8, layer: ScreenLayer) {
- let [p0, p1] = [self.cursor, self.vector];
- match (p0.x == p1.x, p0.y == p1.y) {
- (false, false) => self.draw_diagonal_line_1bit(params, layer),
- (false, true) => self.draw_horizontal_line_1bit(params, layer),
- ( true, false) => self.draw_vertical_line_1bit(params, layer),
- ( true, true) => self.draw_pixel_1bit(params, layer, p0),
- };
- }
-
- pub fn draw_pixel_1bit(&mut self, params: u8, layer: ScreenLayer, point: ScreenPosition) {
- let dim = self.dimensions;
- let sprite = self.sprite_buffer.get_1bit_sprite(params);
- let colour = sprite[point.y as usize % 8][point.x as usize % 8];
- if !dim.contains_point(point) || colour == 0xff { return }
- let index = point.x as usize + ((dim.width as usize) * (point.y as usize));
- match layer {
- ScreenLayer::Background => self.background[index] = colour,
- ScreenLayer::Foreground => self.foreground[index] = colour,
- };
- }
-
- fn draw_horizontal_line(&mut self, colour: u8, layer: ScreenLayer) {
- if let Some([x0, y, x1, _]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let i = screen_width * y;
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
- buffer[i+x0..=i+x1].fill(colour);
- }
- }
-
- fn draw_horizontal_line_1bit(&mut self, params: u8, layer: ScreenLayer) {
- if let Some([x0, y, x1, _]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let i = screen_width * y;
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
- let sprite = self.sprite_buffer.get_1bit_sprite(params);
- let row = sprite[y % 8];
- for x in x0..=x1 {
- let colour = row[x % 8];
- if colour != 0xff { buffer[i+x] = colour };
- }
- }
- }
-
- fn draw_vertical_line(&mut self, colour: u8, layer: ScreenLayer) {
- if let Some([x, y0, _, y1]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let mut i = (screen_width * y0) + x;
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
- for _ in y0..=y1 {
- buffer[i] = colour;
- i += screen_width;
- }
- }
- }
-
- fn draw_vertical_line_1bit(&mut self, params: u8, layer: ScreenLayer) {
- if let Some([x, y0, _, y1]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let mut i = (screen_width * y0) + x;
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
- let sprite = self.sprite_buffer.get_1bit_sprite(params);
- let mut column = [0u8; 8];
- for y in 0..8 { column[y] = sprite[y][x % 8] }
- for y in y0..=y1 {
- let colour = column[y % 8];
- if colour != 0xff { buffer[i] = colour };
- i += screen_width;
- }
- }
- }
-
- fn draw_diagonal_line(&mut self, colour: u8, layer: ScreenLayer) {
- fn abs_diff(v0: u16, v1: u16) -> u16 {
- let v = v1.wrapping_sub(v0);
- if v > 0x8000 { !v + 1 } else { v }
- }
- let [p0, p1] = [self.cursor, self.vector];
-
- // If the slope of the line is greater than 1.
- if abs_diff(p0.y, p1.y) > abs_diff(p0.x, p1.x) {
- // Swap points 0 and 1 such that y0 is always smaller than y1.
- let (x0, y0, x1, y1) = match p0.y > p1.y {
- true => (p1.x, p1.y, p0.x, p0.y),
- false => (p0.x, p0.y, p1.x, p1.y),
- };
- let dy = y1 - y0;
- let (dx, xi) = match x0 > x1 {
- true => (x0 - x1, 0xffff),
- false => (x1 - x0, 0x0001),
- };
- let dxdy2 = (dx.wrapping_sub(dy)).wrapping_mul(2);
- let dx2 = dx * 2;
- let mut d = dx2.wrapping_sub(dy);
- let mut x = x0;
-
- for y in y0..=y1 {
- self.draw_pixel(colour, layer, ScreenPosition::new(x, y));
- if d < 0x8000 {
- x = x.wrapping_add(xi); d = d.wrapping_add(dxdy2);
- } else {
- d = d.wrapping_add(dx2);
- }
- }
- // If the slope of the line is less than or equal to 1.
- } else {
- // Swap points 0 and 1 so that x0 is always smaller than x1.
- let (x0, y0, x1, y1) = match p0.x > p1.x {
- true => (p1.x, p1.y, p0.x, p0.y),
- false => (p0.x, p0.y, p1.x, p1.y),
- };
- let dx = x1 - x0;
- let (dy, yi) = match y0 > y1 {
- true => (y0 - y1, 0xffff),
- false => (y1 - y0, 0x0001),
- };
- let dydx2 = (dy.wrapping_sub(dx)).wrapping_mul(2);
- let dy2 = dy * 2;
- let mut d = dy2.wrapping_sub(dx);
- let mut y = y0;
-
- for x in x0..=x1 {
- self.draw_pixel(colour, layer, ScreenPosition::new(x, y));
- if d < 0x8000 {
- y = y.wrapping_add(yi);
- d = d.wrapping_add(dydx2);
- } else {
- d = d.wrapping_add(dy2);
- }
- }
- }
- }
-
- fn draw_diagonal_line_1bit(&mut self, params: u8, layer: ScreenLayer) {
- fn abs_diff(v0: u16, v1: u16) -> u16 {
- let v = v1.wrapping_sub(v0);
- if v > 0x8000 { !v + 1 } else { v }
- }
- let [p0, p1] = [self.cursor, self.vector];
-
- // If the slope of the line is greater than 1.
- if abs_diff(p0.y, p1.y) > abs_diff(p0.x, p1.x) {
- // Swap points 0 and 1 such that y0 is always smaller than y1.
- let (x0, y0, x1, y1) = match p0.y > p1.y {
- true => (p1.x, p1.y, p0.x, p0.y),
- false => (p0.x, p0.y, p1.x, p1.y),
- };
- let dy = y1 - y0;
- let (dx, xi) = match x0 > x1 {
- true => (x0 - x1, 0xffff),
- false => (x1 - x0, 0x0001),
- };
- let dxdy2 = (dx.wrapping_sub(dy)).wrapping_mul(2);
- let dx2 = dx * 2;
- let mut d = dx2.wrapping_sub(dy);
- let mut x = x0;
-
- for y in y0..=y1 {
- self.draw_pixel_1bit(params, layer, ScreenPosition::new(x, y));
- if d < 0x8000 {
- x = x.wrapping_add(xi); d = d.wrapping_add(dxdy2);
- } else {
- d = d.wrapping_add(dx2);
- }
- }
- // If the slope of the line is less than or equal to 1.
- } else {
- // Swap points 0 and 1 so that x0 is always smaller than x1.
- let (x0, y0, x1, y1) = match p0.x > p1.x {
- true => (p1.x, p1.y, p0.x, p0.y),
- false => (p0.x, p0.y, p1.x, p1.y),
- };
- let dx = x1 - x0;
- let (dy, yi) = match y0 > y1 {
- true => (y0 - y1, 0xffff),
- false => (y1 - y0, 0x0001),
- };
- let dydx2 = (dy.wrapping_sub(dx)).wrapping_mul(2);
- let dy2 = dy * 2;
- let mut d = dy2.wrapping_sub(dx);
- let mut y = y0;
-
- for x in x0..=x1 {
- self.draw_pixel_1bit(params, layer, ScreenPosition::new(x, y));
- if d < 0x8000 {
- y = y.wrapping_add(yi);
- d = d.wrapping_add(dydx2);
- } else {
- d = d.wrapping_add(dy2);
- }
- }
- }
- }
-
-
-
-}
diff --git a/src/devices/screen/draw_rect.rs b/src/devices/screen/draw_rect.rs
deleted file mode 100644
index 265a87f..0000000
--- a/src/devices/screen/draw_rect.rs
+++ /dev/null
@@ -1,42 +0,0 @@
-use super::*;
-
-impl ScreenDevice {
- pub fn draw_rect(&mut self, colour: u8, layer: ScreenLayer) {
- if let Some([x0, y0, x1, y1]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let rect_width = x1 - x0 + 1;
- let mut i = x0 + (screen_width * y0);
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
- for _ in y0..=y1 {
- buffer[i..i+rect_width].fill(colour);
- i += screen_width;
- }
- }
- }
-
- pub fn draw_rect_1bit(&mut self, params: u8, layer: ScreenLayer) {
- if let Some([x0, y0, x1, y1]) = self.find_vector_bounding_box() {
- let screen_width = self.dimensions.width as usize;
- let rect_width = x1 - x0 + 1;
- let mut i = x0 + (screen_width * y0);
- let sprite = self.sprite_buffer.get_1bit_sprite(params);
- let buffer = match layer {
- ScreenLayer::Background => &mut self.background,
- ScreenLayer::Foreground => &mut self.foreground,
- };
-
- for y in y0..=y1 {
- let row = sprite[y % 8];
- for x in x0..=x1 {
- let colour = row[x % 8];
- if colour != 0xff { buffer[i] = colour }
- i += 1;
- }
- i += screen_width - rect_width;
- }
- };
- }
-}
diff --git a/src/devices/screen/draw_sprite.rs b/src/devices/screen/draw_sprite.rs
deleted file mode 100644
index 5676335..0000000
--- a/src/devices/screen/draw_sprite.rs
+++ /dev/null
@@ -1,25 +0,0 @@
-use super::*;
-
-impl ScreenDevice {
- pub fn draw_sprite_1bit(&mut self, params: u8, layer: ScreenLayer) {
- let sprite = self.sprite_buffer.get_1bit_sprite(params);
- self.draw_sprite(sprite, layer);
- }
-
- pub fn draw_sprite_2bit(&mut self, params: u8, layer: ScreenLayer) {
- let sprite = self.sprite_buffer.get_2bit_sprite(params);
- self.draw_sprite(sprite, layer);
- }
-
- fn draw_sprite(&mut self, sprite: Sprite, layer: ScreenLayer) {
- let mut pos = self.cursor;
- for row in sprite {
- for colour in row {
- self.draw_pixel(colour, layer, pos);
- pos.x = pos.x.wrapping_add(1);
- }
- pos.x = pos.x.wrapping_sub(8);
- pos.y = pos.y.wrapping_add(1);
- }
- }
-}
diff --git a/src/devices/screen/sprite_data.rs b/src/devices/screen/sprite_data.rs
deleted file mode 100644
index 0a1d3c2..0000000
--- a/src/devices/screen/sprite_data.rs
+++ /dev/null
@@ -1,109 +0,0 @@
-use super::*;
-
-macro_rules! test { ($value:expr, $mask:expr) => { $value & $mask != 0 }; }
-
-
-pub struct SpriteBuffer {
- data: [u8; 16],
- pointer: usize,
- colours: [u8; 4],
-}
-
-impl SpriteBuffer {
- pub fn new() -> Self {
- Self { data: [0; 16], pointer: 0, colours: [0; 4] }
- }
-
- pub fn push(&mut self, val: u8) {
- self.data[self.pointer] = val;
- self.pointer = (self.pointer + 1) % 16;
- }
-
- pub fn set_colour_high(&mut self, val: u8) {
- self.colours[0] = val >> 4;
- self.colours[1] = val & 0x0f;
- }
-
- pub fn set_colour_low(&mut self, val: u8) {
- self.colours[2] = val >> 4;
- self.colours[3] = val & 0x0f;
- }
-
- // Return the 64 transformed pixels of the current 1-bit sprite.
- // Each pixel is the palette index of that pixel, or 0xff if transparent.
- pub fn get_1bit_sprite(&self, params: u8) -> Sprite {
- let mut sprite = [[0u8; 8]; 8];
- let plane = self.get_low_plane(params);
- let colours = self.get_colours(params);
- for (y, row) in plane.into_iter().enumerate() {
- for x in (0..8).rev() {
- sprite[y][7-x] = colours[(row >> x & 0x1) as usize];
- }
- }
- return sprite;
- }
-
- // Return the 64 transformed pixels of the current 2-bit sprite.
- // Each pixel is the palette index of that pixel, or 0xff if transparent.
- pub fn get_2bit_sprite(&self, params: u8) -> Sprite {
- let mut sprite = [[0u8; 8]; 8];
- let high_plane = self.get_high_plane(params);
- let low_plane = self.get_low_plane(params);
- let colours = self.get_colours(params);
- for (y, (row_h, row_l)) in zip(high_plane, low_plane).enumerate() {
- for x in (0..8).rev() {
- let bit_h = (row_h >> x) & 0x1;
- let bit_l = (row_l >> x) & 0x1;
- sprite[y][7-x] = colours[(bit_h << 1 | bit_l) as usize];
- }
- }
- return sprite;
- }
-
- fn get_high_plane(&self, params: u8) -> Plane {
- let mut plane = [0u8; 8];
- for (i, row) in plane.iter_mut().enumerate() {
- *row = self.data[(self.pointer + i) % 16]
- }
- transform_plane(plane, params)
- }
-
- fn get_low_plane(&self, params: u8) -> Plane {
- let mut plane = [0u8; 8];
- for (i, row) in plane.iter_mut().enumerate() {
- *row = self.data[(self.pointer + i + 8) % 16]
- }
- transform_plane(plane, params)
- }
-
- fn get_colours(&self, params: u8) -> [u8; 4] {
- let mut colours = self.colours;
- if test!(params, TRANSPARENT) {
- colours[0] = 0xff;
- }
- return colours;
- }
-}
-
-fn transform_plane(mut plane: Plane, params: u8) -> Plane {
- if test!(params, FLIP_DIAGONAL) {
- let mut flipped = [0u8; 8];
- for mut row in plane {
- for y in 0..8 {
- flipped[y] = flipped[y] << 1 | row >> 7;
- row <<= 1;
- }
- }
- plane = flipped;
- }
- if test!(params, FLIP_VERTICAL) {
- plane.reverse();
- }
- if test!(params, FLIP_HORIZONTAL) {
- for row in plane.iter_mut() {
- *row = row.reverse_bits();
- }
- }
- return plane;
-}
-