diff options
Diffstat (limited to 'src/devices/screen')
-rw-r--r-- | src/devices/screen/draw_line.rs | 223 | ||||
-rw-r--r-- | src/devices/screen/draw_rect.rs | 42 | ||||
-rw-r--r-- | src/devices/screen/draw_sprite.rs | 25 | ||||
-rw-r--r-- | src/devices/screen/sprite_data.rs | 109 |
4 files changed, 0 insertions, 399 deletions
diff --git a/src/devices/screen/draw_line.rs b/src/devices/screen/draw_line.rs deleted file mode 100644 index 94066f4..0000000 --- a/src/devices/screen/draw_line.rs +++ /dev/null @@ -1,223 +0,0 @@ -use super::*; - -impl ScreenDevice { - pub fn draw_line(&mut self, colour: u8, layer: ScreenLayer) { - let [p0, p1] = [self.cursor, self.vector]; - match (p0.x == p1.x, p0.y == p1.y) { - (false, false) => self.draw_diagonal_line(colour, layer), - (false, true) => self.draw_horizontal_line(colour, layer), - ( true, false) => self.draw_vertical_line(colour, layer), - ( true, true) => self.draw_pixel(colour, layer, p0), - }; - } - - pub fn draw_line_1bit(&mut self, params: u8, layer: ScreenLayer) { - let [p0, p1] = [self.cursor, self.vector]; - match (p0.x == p1.x, p0.y == p1.y) { - (false, false) => self.draw_diagonal_line_1bit(params, layer), - (false, true) => self.draw_horizontal_line_1bit(params, layer), - ( true, false) => self.draw_vertical_line_1bit(params, layer), - ( true, true) => self.draw_pixel_1bit(params, layer, p0), - }; - } - - pub fn draw_pixel_1bit(&mut self, params: u8, layer: ScreenLayer, point: ScreenPosition) { - let dim = self.dimensions; - let sprite = self.sprite_buffer.get_1bit_sprite(params); - let colour = sprite[point.y as usize % 8][point.x as usize % 8]; - if !dim.contains_point(point) || colour == 0xff { return } - let index = point.x as usize + ((dim.width as usize) * (point.y as usize)); - match layer { - ScreenLayer::Background => self.background[index] = colour, - ScreenLayer::Foreground => self.foreground[index] = colour, - }; - } - - fn draw_horizontal_line(&mut self, colour: u8, layer: ScreenLayer) { - if let Some([x0, y, x1, _]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let i = screen_width * y; - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - buffer[i+x0..=i+x1].fill(colour); - } - } - - fn draw_horizontal_line_1bit(&mut self, params: u8, layer: ScreenLayer) { - if let Some([x0, y, x1, _]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let i = screen_width * y; - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - let sprite = self.sprite_buffer.get_1bit_sprite(params); - let row = sprite[y % 8]; - for x in x0..=x1 { - let colour = row[x % 8]; - if colour != 0xff { buffer[i+x] = colour }; - } - } - } - - fn draw_vertical_line(&mut self, colour: u8, layer: ScreenLayer) { - if let Some([x, y0, _, y1]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let mut i = (screen_width * y0) + x; - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - for _ in y0..=y1 { - buffer[i] = colour; - i += screen_width; - } - } - } - - fn draw_vertical_line_1bit(&mut self, params: u8, layer: ScreenLayer) { - if let Some([x, y0, _, y1]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let mut i = (screen_width * y0) + x; - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - let sprite = self.sprite_buffer.get_1bit_sprite(params); - let mut column = [0u8; 8]; - for y in 0..8 { column[y] = sprite[y][x % 8] } - for y in y0..=y1 { - let colour = column[y % 8]; - if colour != 0xff { buffer[i] = colour }; - i += screen_width; - } - } - } - - fn draw_diagonal_line(&mut self, colour: u8, layer: ScreenLayer) { - fn abs_diff(v0: u16, v1: u16) -> u16 { - let v = v1.wrapping_sub(v0); - if v > 0x8000 { !v + 1 } else { v } - } - let [p0, p1] = [self.cursor, self.vector]; - - // If the slope of the line is greater than 1. - if abs_diff(p0.y, p1.y) > abs_diff(p0.x, p1.x) { - // Swap points 0 and 1 such that y0 is always smaller than y1. - let (x0, y0, x1, y1) = match p0.y > p1.y { - true => (p1.x, p1.y, p0.x, p0.y), - false => (p0.x, p0.y, p1.x, p1.y), - }; - let dy = y1 - y0; - let (dx, xi) = match x0 > x1 { - true => (x0 - x1, 0xffff), - false => (x1 - x0, 0x0001), - }; - let dxdy2 = (dx.wrapping_sub(dy)).wrapping_mul(2); - let dx2 = dx * 2; - let mut d = dx2.wrapping_sub(dy); - let mut x = x0; - - for y in y0..=y1 { - self.draw_pixel(colour, layer, ScreenPosition::new(x, y)); - if d < 0x8000 { - x = x.wrapping_add(xi); d = d.wrapping_add(dxdy2); - } else { - d = d.wrapping_add(dx2); - } - } - // If the slope of the line is less than or equal to 1. - } else { - // Swap points 0 and 1 so that x0 is always smaller than x1. - let (x0, y0, x1, y1) = match p0.x > p1.x { - true => (p1.x, p1.y, p0.x, p0.y), - false => (p0.x, p0.y, p1.x, p1.y), - }; - let dx = x1 - x0; - let (dy, yi) = match y0 > y1 { - true => (y0 - y1, 0xffff), - false => (y1 - y0, 0x0001), - }; - let dydx2 = (dy.wrapping_sub(dx)).wrapping_mul(2); - let dy2 = dy * 2; - let mut d = dy2.wrapping_sub(dx); - let mut y = y0; - - for x in x0..=x1 { - self.draw_pixel(colour, layer, ScreenPosition::new(x, y)); - if d < 0x8000 { - y = y.wrapping_add(yi); - d = d.wrapping_add(dydx2); - } else { - d = d.wrapping_add(dy2); - } - } - } - } - - fn draw_diagonal_line_1bit(&mut self, params: u8, layer: ScreenLayer) { - fn abs_diff(v0: u16, v1: u16) -> u16 { - let v = v1.wrapping_sub(v0); - if v > 0x8000 { !v + 1 } else { v } - } - let [p0, p1] = [self.cursor, self.vector]; - - // If the slope of the line is greater than 1. - if abs_diff(p0.y, p1.y) > abs_diff(p0.x, p1.x) { - // Swap points 0 and 1 such that y0 is always smaller than y1. - let (x0, y0, x1, y1) = match p0.y > p1.y { - true => (p1.x, p1.y, p0.x, p0.y), - false => (p0.x, p0.y, p1.x, p1.y), - }; - let dy = y1 - y0; - let (dx, xi) = match x0 > x1 { - true => (x0 - x1, 0xffff), - false => (x1 - x0, 0x0001), - }; - let dxdy2 = (dx.wrapping_sub(dy)).wrapping_mul(2); - let dx2 = dx * 2; - let mut d = dx2.wrapping_sub(dy); - let mut x = x0; - - for y in y0..=y1 { - self.draw_pixel_1bit(params, layer, ScreenPosition::new(x, y)); - if d < 0x8000 { - x = x.wrapping_add(xi); d = d.wrapping_add(dxdy2); - } else { - d = d.wrapping_add(dx2); - } - } - // If the slope of the line is less than or equal to 1. - } else { - // Swap points 0 and 1 so that x0 is always smaller than x1. - let (x0, y0, x1, y1) = match p0.x > p1.x { - true => (p1.x, p1.y, p0.x, p0.y), - false => (p0.x, p0.y, p1.x, p1.y), - }; - let dx = x1 - x0; - let (dy, yi) = match y0 > y1 { - true => (y0 - y1, 0xffff), - false => (y1 - y0, 0x0001), - }; - let dydx2 = (dy.wrapping_sub(dx)).wrapping_mul(2); - let dy2 = dy * 2; - let mut d = dy2.wrapping_sub(dx); - let mut y = y0; - - for x in x0..=x1 { - self.draw_pixel_1bit(params, layer, ScreenPosition::new(x, y)); - if d < 0x8000 { - y = y.wrapping_add(yi); - d = d.wrapping_add(dydx2); - } else { - d = d.wrapping_add(dy2); - } - } - } - } - - - -} diff --git a/src/devices/screen/draw_rect.rs b/src/devices/screen/draw_rect.rs deleted file mode 100644 index 265a87f..0000000 --- a/src/devices/screen/draw_rect.rs +++ /dev/null @@ -1,42 +0,0 @@ -use super::*; - -impl ScreenDevice { - pub fn draw_rect(&mut self, colour: u8, layer: ScreenLayer) { - if let Some([x0, y0, x1, y1]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let rect_width = x1 - x0 + 1; - let mut i = x0 + (screen_width * y0); - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - for _ in y0..=y1 { - buffer[i..i+rect_width].fill(colour); - i += screen_width; - } - } - } - - pub fn draw_rect_1bit(&mut self, params: u8, layer: ScreenLayer) { - if let Some([x0, y0, x1, y1]) = self.find_vector_bounding_box() { - let screen_width = self.dimensions.width as usize; - let rect_width = x1 - x0 + 1; - let mut i = x0 + (screen_width * y0); - let sprite = self.sprite_buffer.get_1bit_sprite(params); - let buffer = match layer { - ScreenLayer::Background => &mut self.background, - ScreenLayer::Foreground => &mut self.foreground, - }; - - for y in y0..=y1 { - let row = sprite[y % 8]; - for x in x0..=x1 { - let colour = row[x % 8]; - if colour != 0xff { buffer[i] = colour } - i += 1; - } - i += screen_width - rect_width; - } - }; - } -} diff --git a/src/devices/screen/draw_sprite.rs b/src/devices/screen/draw_sprite.rs deleted file mode 100644 index 5676335..0000000 --- a/src/devices/screen/draw_sprite.rs +++ /dev/null @@ -1,25 +0,0 @@ -use super::*; - -impl ScreenDevice { - pub fn draw_sprite_1bit(&mut self, params: u8, layer: ScreenLayer) { - let sprite = self.sprite_buffer.get_1bit_sprite(params); - self.draw_sprite(sprite, layer); - } - - pub fn draw_sprite_2bit(&mut self, params: u8, layer: ScreenLayer) { - let sprite = self.sprite_buffer.get_2bit_sprite(params); - self.draw_sprite(sprite, layer); - } - - fn draw_sprite(&mut self, sprite: Sprite, layer: ScreenLayer) { - let mut pos = self.cursor; - for row in sprite { - for colour in row { - self.draw_pixel(colour, layer, pos); - pos.x = pos.x.wrapping_add(1); - } - pos.x = pos.x.wrapping_sub(8); - pos.y = pos.y.wrapping_add(1); - } - } -} diff --git a/src/devices/screen/sprite_data.rs b/src/devices/screen/sprite_data.rs deleted file mode 100644 index 0a1d3c2..0000000 --- a/src/devices/screen/sprite_data.rs +++ /dev/null @@ -1,109 +0,0 @@ -use super::*; - -macro_rules! test { ($value:expr, $mask:expr) => { $value & $mask != 0 }; } - - -pub struct SpriteBuffer { - data: [u8; 16], - pointer: usize, - colours: [u8; 4], -} - -impl SpriteBuffer { - pub fn new() -> Self { - Self { data: [0; 16], pointer: 0, colours: [0; 4] } - } - - pub fn push(&mut self, val: u8) { - self.data[self.pointer] = val; - self.pointer = (self.pointer + 1) % 16; - } - - pub fn set_colour_high(&mut self, val: u8) { - self.colours[0] = val >> 4; - self.colours[1] = val & 0x0f; - } - - pub fn set_colour_low(&mut self, val: u8) { - self.colours[2] = val >> 4; - self.colours[3] = val & 0x0f; - } - - // Return the 64 transformed pixels of the current 1-bit sprite. - // Each pixel is the palette index of that pixel, or 0xff if transparent. - pub fn get_1bit_sprite(&self, params: u8) -> Sprite { - let mut sprite = [[0u8; 8]; 8]; - let plane = self.get_low_plane(params); - let colours = self.get_colours(params); - for (y, row) in plane.into_iter().enumerate() { - for x in (0..8).rev() { - sprite[y][7-x] = colours[(row >> x & 0x1) as usize]; - } - } - return sprite; - } - - // Return the 64 transformed pixels of the current 2-bit sprite. - // Each pixel is the palette index of that pixel, or 0xff if transparent. - pub fn get_2bit_sprite(&self, params: u8) -> Sprite { - let mut sprite = [[0u8; 8]; 8]; - let high_plane = self.get_high_plane(params); - let low_plane = self.get_low_plane(params); - let colours = self.get_colours(params); - for (y, (row_h, row_l)) in zip(high_plane, low_plane).enumerate() { - for x in (0..8).rev() { - let bit_h = (row_h >> x) & 0x1; - let bit_l = (row_l >> x) & 0x1; - sprite[y][7-x] = colours[(bit_h << 1 | bit_l) as usize]; - } - } - return sprite; - } - - fn get_high_plane(&self, params: u8) -> Plane { - let mut plane = [0u8; 8]; - for (i, row) in plane.iter_mut().enumerate() { - *row = self.data[(self.pointer + i) % 16] - } - transform_plane(plane, params) - } - - fn get_low_plane(&self, params: u8) -> Plane { - let mut plane = [0u8; 8]; - for (i, row) in plane.iter_mut().enumerate() { - *row = self.data[(self.pointer + i + 8) % 16] - } - transform_plane(plane, params) - } - - fn get_colours(&self, params: u8) -> [u8; 4] { - let mut colours = self.colours; - if test!(params, TRANSPARENT) { - colours[0] = 0xff; - } - return colours; - } -} - -fn transform_plane(mut plane: Plane, params: u8) -> Plane { - if test!(params, FLIP_DIAGONAL) { - let mut flipped = [0u8; 8]; - for mut row in plane { - for y in 0..8 { - flipped[y] = flipped[y] << 1 | row >> 7; - row <<= 1; - } - } - plane = flipped; - } - if test!(params, FLIP_VERTICAL) { - plane.reverse(); - } - if test!(params, FLIP_HORIZONTAL) { - for row in plane.iter_mut() { - *row = row.reverse_bits(); - } - } - return plane; -} - |