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-rw-r--r--src/emulators/headless_emulator.rs124
1 files changed, 124 insertions, 0 deletions
diff --git a/src/emulators/headless_emulator.rs b/src/emulators/headless_emulator.rs
new file mode 100644
index 0000000..418ea9c
--- /dev/null
+++ b/src/emulators/headless_emulator.rs
@@ -0,0 +1,124 @@
+use crate::*;
+use bedrock_core::*;
+
+
+pub struct HeadlessDeviceBus {
+ pub sys: SystemDevice,
+ pub mem: MemoryDevice,
+ pub mat: MathDevice,
+ pub clk: ClockDevice,
+ pub loc: LocalDevice,
+ pub rem: RemoteDevice,
+ pub fs1: FileDevice,
+ pub fs2: FileDevice,
+}
+
+impl HeadlessDeviceBus {
+ pub fn new(config: &EmulatorConfig) -> Self {
+ Self {
+ sys: SystemDevice::new(),
+ mem: MemoryDevice::new(),
+ mat: MathDevice::new(),
+ clk: ClockDevice::new(),
+ loc: LocalDevice::new(config),
+ rem: RemoteDevice::new(),
+ fs1: FileDevice::new(),
+ fs2: FileDevice::new(),
+ }
+ }
+}
+
+impl DeviceBus for HeadlessDeviceBus {
+ fn read(&mut self, port: u8) -> u8 {
+ match port & 0xf0 {
+ 0x00 => self.sys.read(port & 0x0f),
+ 0x10 => self.mem.read(port & 0x0f),
+ 0x20 => self.mat.read(port & 0x0f),
+ 0x30 => self.clk.read(port & 0x0f),
+ 0x80 => self.loc.read(port & 0x0f),
+ 0x90 => self.rem.read(port & 0x0f),
+ 0xa0 => self.fs1.read(port & 0x0f),
+ 0xb0 => self.fs2.read(port & 0x0f),
+ _ => 0
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port & 0xf0 {
+ 0x00 => self.sys.write(port & 0x0f, value),
+ 0x10 => self.mem.write(port & 0x0f, value),
+ 0x20 => self.mat.write(port & 0x0f, value),
+ 0x30 => self.clk.write(port & 0x0f, value),
+ 0x80 => self.loc.write(port & 0x0f, value),
+ 0x90 => self.rem.write(port & 0x0f, value),
+ 0xa0 => self.fs1.write(port & 0x0f, value),
+ 0xb0 => self.fs2.write(port & 0x0f, value),
+ _ => None
+ }
+ }
+
+ fn wake(&mut self) -> bool {
+ macro_rules! rouse {
+ ($id:expr, $dev:ident) => {
+ if self.sys.can_wake($id) && self.$dev.wake() {
+ self.sys.wake_id = $id;
+ self.sys.asleep = false;
+ return true;
+ }
+ };
+ }
+ rouse!(0xb, fs2);
+ rouse!(0xa, fs1);
+ rouse!(0x9, rem);
+ rouse!(0x8, loc);
+ rouse!(0x3, clk);
+ rouse!(0x2, mat);
+ rouse!(0x1, mem);
+ rouse!(0x0, sys);
+ return false;
+ }
+}
+
+
+pub struct HeadlessEmulator {
+ pub br: BedrockEmulator<HeadlessDeviceBus>,
+ pub debug: DebugState,
+}
+
+impl HeadlessEmulator {
+ pub fn new(config: &EmulatorConfig, debug: bool) -> Self {
+ Self {
+ br: BedrockEmulator::new(HeadlessDeviceBus::new(config)),
+ debug: DebugState::new(debug),
+ }
+ }
+
+ pub fn load_program(&mut self, bytecode: &[u8]) {
+ self.br.core.mem.load_program(bytecode);
+ }
+
+ pub fn run(&mut self, debug: bool) -> EmulatorSignal {
+ loop {
+ match self.br.evaluate(BATCH_SIZE, self.debug.enabled) {
+ Some(Signal::Fork) => {
+ self.br.core.mem.pc = 0;
+ self.br.core.wst.sp = 0;
+ self.br.core.rst.sp = 0;
+ }
+ Some(Signal::Sleep) => loop {
+ if self.br.dev.wake() { break; }
+ std::thread::sleep(MIN_TICK_DURATION);
+ }
+ Some(Signal::Halt) => {
+ self.debug.print("Program halted, exiting.");
+ self.debug.debug_summary(&self.br.core);
+ return EmulatorSignal::Halt;
+ }
+ Some(Signal::Debug1) => if debug {
+ self.debug.debug_summary(&self.br.core);
+ }
+ _ => (),
+ }
+ }
+ }
+}