| Commit message (Collapse) | Author | Age |
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This is to make it possible to compile bedrock-pc without gamepad
support, which is useful when the target platform doesn't have the
libraries for udev (required by the gilrs dependency).
This commit is a bit of a hack, it'd be nice to implement this better
some day.
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If the phosphor event loop could not be started, the returned error
will be printed in the error message. This commit also updates the
phosphor dependency to version 3.3.2, which returns the actual error
object when an event loop error occurs.
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This fixes a crash that occurs when a program tries to set the screen
width or height to zero.
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Unless the --trust-files switch is used, the file device will be
sandboxed to a program-specific config folder placed according to the
conventions of the operating system.
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