| Commit message (Collapse) | Author | Age |
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This was a change that was made in the latest revision of the
specification (revision 2). The action port of the file device had
previously reported successes, but it will now report errors instead.
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This is to make it possible to compile bedrock-pc without gamepad
support, which is useful when the target platform doesn't have the
libraries for udev (required by the gilrs dependency).
This commit is a bit of a hack, it'd be nice to implement this better
some day.
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The most recent directory accessed by the file device is cached to
improve performance when rapidly ascending and descending between
sibling entries. This causes an issue where, in a sandboxed root
directory that contains only files, a program will be unable to
invalidate the cache and any changes to the directory outside the
program will not be seen by the program.
To fix this, the directory cache now only lasts for one second.
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Unless the --trust-files switch is used, the file device will be
sandboxed to a program-specific config folder placed according to the
conventions of the operating system.
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A mapping used by an older prototype of Bedrock was still in use.
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This was omitted in error.
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