| Commit message (Collapse) | Author | Age |
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This is to make it possible to compile bedrock-pc without gamepad
support, which is useful when the target platform doesn't have the
libraries for udev (required by the gilrs dependency).
This commit is a bit of a hack, it'd be nice to implement this better
some day.
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This commit changes the message shown when starting the emulator with
dynamic mode, to make it clear that the window will be hidden initially,
and also adds a message for when the emulator window is made visible.
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This is for when the emulator is started in dynamic mode. Reading from
the input device wasn't making the window visible, because the break
signal was only being fired when writing to the input device.
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The input device now uses lines instead of pixels as the scroll unit.
Reverts commit 2db5707.
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Unless the --trust-files switch is used, the file device will be
sandboxed to a program-specific config folder placed according to the
conventions of the operating system.
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Each line scrolled should be equivalent to 20 pixels, not 1/20 pixels.
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