From d14677431988b6ad6bfea1ae004a6a6dd8f504a9 Mon Sep 17 00:00:00 2001 From: Ben Bridle Date: Tue, 8 Jul 2025 13:30:44 +1200 Subject: Change scroll units from pixels to lines The input device now uses lines instead of pixels as the scroll unit. Reverts commit 2db5707. --- src/emulators/graphical_emulator.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/emulators/graphical_emulator.rs b/src/emulators/graphical_emulator.rs index 03e3057..a4b07e5 100644 --- a/src/emulators/graphical_emulator.rs +++ b/src/emulators/graphical_emulator.rs @@ -164,13 +164,13 @@ impl WindowProgram for GraphicalEmulator { Event::FocusChange(_) => (), Event::Initialise => (), Event::ScrollLines { axis, distance } => match axis { - Axis::Horizontal => self.br.dev.input.on_horizontal_scroll(distance * 20.0), - Axis::Vertical => self.br.dev.input.on_vertical_scroll(distance * 20.0), - } - Event::ScrollPixels { axis, distance } => match axis { Axis::Horizontal => self.br.dev.input.on_horizontal_scroll(distance), Axis::Vertical => self.br.dev.input.on_vertical_scroll(distance), } + Event::ScrollPixels { axis, distance } => match axis { + Axis::Horizontal => self.br.dev.input.on_horizontal_scroll(distance / 20.0), + Axis::Vertical => self.br.dev.input.on_vertical_scroll(distance / 20.0), + } Event::Close => (), Event::KeyboardInput { key, action } => { -- cgit v1.2.3-70-g09d2