use bedrock_core::*; mod math; mod clock; mod input; mod screen; mod scratch; mod stream; mod file; pub use math::*; pub use clock::*; pub use input::*; pub use screen::*; pub use scratch::*; pub use stream::*; pub use file::*; pub struct StandardDevices { pub math: MathDevice, pub clock: ClockDevice, pub input: InputDevice, pub screen: ScreenDevice, pub scratch: ScratchDevice, pub stream: StreamDevice, pub file: FileDevice, pub wake_mask: u16, pub wake_device: u8, } impl StandardDevices { pub fn new() -> Self { let mut screen = ScreenDevice::new(); screen.resize(ScreenDimensions::new(256, 192)); Self { math: MathDevice::new(), clock: ClockDevice::new(), input: InputDevice::new(), screen, scratch: ScratchDevice::new(), stream: StreamDevice::new(), file: FileDevice::new(), wake_mask: 0x0000, wake_device: 0x00, } } pub fn can_wake(&mut self) -> bool { macro_rules! test_wake { ($flag:expr, $mask:expr, $index:expr) => { if $flag && self.wake_mask & $mask != 0 { $flag = false; self.wake_device = $index; return true; } }; } self.clock.update_timer_1(); self.clock.update_timer_2(); self.clock.update_timer_3(); self.clock.update_timer_4(); test_wake!(self.clock.wake_flag, 0x1000, 0x03); test_wake!(self.input.wake_flag, 0x0800, 0x04); test_wake!(self.screen.wake_flag, 0x0400, 0x05); test_wake!(self.stream.wake_flag, 0x0040, 0x09); return false; } } impl DeviceBus for StandardDevices { fn read_u8(&mut self, port: u8) -> u8 { macro_rules! read_hh { ($v:expr) => { ($v>>24) as u8 }; } macro_rules! read_hl { ($v:expr) => { ($v>>16) as u8 }; } macro_rules! read_lh { ($v:expr) => { ($v>>8) as u8 }; } macro_rules! read_ll { ($v:expr) => { $v as u8 }; } macro_rules! read_h { ($v:expr) => { ($v>>8) as u8 }; } macro_rules! read_l { ($v:expr) => { $v as u8 }; } macro_rules! read_b { ($b:expr) => { if $b { 0xff } else { 0x00 } }; } macro_rules! no_read { () => { 0x00 }; } match port { // System 0x00 => no_read!(), 0x01 => no_read!(), 0x02 => self.wake_device, 0x03 => no_read!(), 0x04 => no_read!(), 0x05 => no_read!(), 0x06 => no_read!(), 0x07 => no_read!(), 0x08 => 0xFF, 0x09 => 0xFF, 0x0A => 0xFF, 0x0B => 0xFF, 0x0C => 0xBC, 0x0D => 0x80, 0x0E => 0xBC, 0x0F => 0x80, // Math 0x20 => no_read!(), 0x21 => no_read!(), 0x22 => no_read!(), 0x23 => no_read!(), 0x24 => no_read!(), 0x25 => no_read!(), 0x26 => no_read!(), 0x27 => no_read!(), 0x28 => { self.math.multiply(); read_h!(self.math.product_high) }, 0x29 => { self.math.multiply(); read_l!(self.math.product_high) }, 0x2A => { self.math.multiply(); read_h!(self.math.product_low) }, 0x2B => { self.math.multiply(); read_l!(self.math.product_low) }, 0x2C => { self.math.divide(); read_h!(self.math.quotient) }, 0x2D => { self.math.divide(); read_l!(self.math.quotient) }, 0x2E => { self.math.modulo(); read_h!(self.math.remainder) }, 0x2F => { self.math.modulo(); read_l!(self.math.remainder) }, // Clock 0x30 => self.clock.year(), 0x31 => self.clock.month(), 0x32 => self.clock.day(), 0x33 => self.clock.hour(), 0x34 => self.clock.minute(), 0x35 => self.clock.second(), 0x36 => { self.clock.update_cumulative_seconds(); read_h!(self.clock.cumulative_seconds) }, 0x37 => read_l!(self.clock.cumulative_seconds), 0x38 => { self.clock.update_timer_1(); read_h!(self.clock.timer_1) } 0x39 => read_l!(self.clock.timer_1), 0x3A => { self.clock.update_timer_2(); read_h!(self.clock.timer_2) } 0x3B => read_l!(self.clock.timer_2), 0x3C => { self.clock.update_timer_3(); read_h!(self.clock.timer_3) } 0x3D => read_l!(self.clock.timer_3), 0x3E => { self.clock.update_timer_4(); read_h!(self.clock.timer_4) } 0x3F => read_l!(self.clock.timer_4), // Input 0x40 => read_h!(self.input.mouse_position.x), 0x41 => read_l!(self.input.mouse_position.x), 0x42 => read_h!(self.input.mouse_position.y), 0x43 => read_l!(self.input.mouse_position.y), 0x44 => read_h!(self.input.horizontal_scroll_value), 0x45 => read_l!(self.input.horizontal_scroll_value), 0x46 => read_h!(self.input.vertical_scroll_value), 0x47 => read_l!(self.input.vertical_scroll_value), 0x48 => self.input.character_queue.pop_front().unwrap_or(0), 0x49 => self.input.modifier_state, 0x4A => self.input.mouse_button_state, 0x4B => self.input.navigation_state, // Screen 0x50 => read_h!(self.screen.dimensions.width), 0x51 => read_l!(self.screen.dimensions.width), 0x52 => read_h!(self.screen.dimensions.height), 0x53 => read_l!(self.screen.dimensions.height), 0x54 => read_h!(self.screen.cursor.x), 0x55 => read_l!(self.screen.cursor.x), 0x56 => read_h!(self.screen.cursor.y), 0x57 => read_l!(self.screen.cursor.y), 0x58 => no_read!(), 0x59 => no_read!(), 0x5A => no_read!(), 0x5B => no_read!(), 0x5C => no_read!(), 0x5D => no_read!(), 0x5E => no_read!(), 0x5F => no_read!(), // Scratch 0x80 => no_read!(), 0x81 => no_read!(), 0x82 => no_read!(), 0x83 => no_read!(), 0x84 => no_read!(), 0x85 => no_read!(), 0x86 => no_read!(), 0x87 => no_read!(), 0x88 => self.scratch.read_head_1(), 0x89 => self.scratch.read_head_1(), 0x8A => self.scratch.read_head_2(), 0x8B => self.scratch.read_head_2(), 0x8C => read_hh!(self.scratch.max_capacity), 0x8D => read_hl!(self.scratch.max_capacity), 0x8E => read_lh!(self.scratch.max_capacity), 0x8F => read_ll!(self.scratch.max_capacity), // Stream // File 0xA0 => read_b!(self.file.file.is_some()), 0xA1 => read_b!(self.file.operation_state), 0xA2 => no_read!(), 0xA3 => no_read!(), 0xA4 => read_hh!(self.file.pointer), 0xA5 => read_hl!(self.file.pointer), 0xA6 => read_lh!(self.file.pointer), 0xA7 => read_ll!(self.file.pointer), 0xA8 => self.file.read(), 0xA9 => self.file.read(), 0xAA => no_read!(), 0xAB => no_read!(), 0xAC => read_hh!(self.file.file_size), 0xAD => read_hl!(self.file.file_size), 0xAE => read_lh!(self.file.file_size), 0xAF => read_ll!(self.file.file_size), _ => unimplemented!("Reading from device port 0x{port:02x}"), } } fn write_u8(&mut self, val: u8, port: u8) -> Option { macro_rules! write_hh { ($v:expr) => { $v = $v & 0x00ffffff | ((val as u32) << 24) }; } macro_rules! write_hl { ($v:expr) => { $v = $v & 0xff00ffff | ((val as u32) << 16) }; } macro_rules! write_lh { ($v:expr) => { $v = $v & 0x00ff | ((val as u32) << 8) }; } macro_rules! write_ll { ($v:expr) => { $v = $v & 0xff00 | (val as u32) }; } macro_rules! write_h { ($v:expr) => { $v = $v & 0x00ff | ((val as u16) << 8) }; } macro_rules! write_l { ($v:expr) => { $v = $v & 0xff00 | (val as u16) }; } macro_rules! no_write { () => { () }; } match port { // System 0x00 => write_h!(self.wake_mask), 0x01 => { write_l!(self.wake_mask); return Some(Signal::Pause) }, 0x02 => no_write!(), 0x03 => no_write!(), 0x04 => no_write!(), 0x05 => no_write!(), 0x06 => no_write!(), 0x07 => no_write!(), 0x08 => no_write!(), 0x09 => no_write!(), 0x0A => no_write!(), 0x0B => no_write!(), 0x0C => no_write!(), 0x0D => no_write!(), 0x0E => no_write!(), 0x0F => no_write!(), // Math 0x20 => write_h!(self.math.operand_1), 0x21 => write_l!(self.math.operand_1), 0x22 => write_h!(self.math.operand_2), 0x23 => write_l!(self.math.operand_2), 0x24 => no_write!(), 0x25 => no_write!(), 0x26 => no_write!(), 0x27 => no_write!(), 0x28 => no_write!(), 0x29 => no_write!(), 0x2A => no_write!(), 0x2B => no_write!(), 0x2C => no_write!(), 0x2D => no_write!(), 0x2E => no_write!(), 0x2F => no_write!(), // Clock 0x38 => write_h!(self.clock.timer_1), 0x39 => { write_l!(self.clock.timer_1); self.clock.set_timer_1() }, 0x3A => write_h!(self.clock.timer_2), 0x3B => { write_l!(self.clock.timer_2); self.clock.set_timer_2() }, 0x3C => write_h!(self.clock.timer_3), 0x3D => { write_l!(self.clock.timer_3); self.clock.set_timer_3() }, 0x3E => write_h!(self.clock.timer_4), 0x3F => { write_l!(self.clock.timer_4); self.clock.set_timer_4() }, // Input 0x40 => no_write!(), 0x41 => no_write!(), 0x42 => no_write!(), 0x43 => no_write!(), 0x44 => no_write!(), 0x45 => no_write!(), 0x46 => no_write!(), 0x47 => no_write!(), 0x48 => self.input.character_queue.clear(), 0x49 => no_write!(), 0x4A => no_write!(), 0x4B => no_write!(), 0x4C => no_write!(), 0x4D => no_write!(), 0x4E => no_write!(), 0x4F => no_write!(), // Screen 0x50 => write_h!(self.screen.dimensions.width), 0x51 => { write_l!(self.screen.dimensions.width); self.screen.set_size(self.screen.dimensions) }, 0x52 => write_h!(self.screen.dimensions.height), 0x53 => { write_l!(self.screen.dimensions.height); self.screen.set_size(self.screen.dimensions) }, 0x54 => write_h!(self.screen.cursor.x), 0x55 => write_l!(self.screen.cursor.x), 0x56 => write_h!(self.screen.cursor.y), 0x57 => write_l!(self.screen.cursor.y), 0x58 => self.screen.draw(val), 0x59 => self.screen.shunt(val), 0x5A => self.screen.sprite_data.push(val), 0x5B => self.screen.sprite_data.push(val), 0x5C => self.screen.set_palette_high(val), 0x5D => self.screen.set_palette_low(val), 0x5E => self.screen.set_sprite_colour_high(val), 0x5F => self.screen.set_sprite_colour_low(val), // Scratch 0x80 => write_hh!(self.scratch.pointer_1), 0x81 => write_hl!(self.scratch.pointer_1), 0x82 => write_lh!(self.scratch.pointer_1), 0x83 => write_ll!(self.scratch.pointer_1), 0x84 => write_hh!(self.scratch.pointer_2), 0x85 => write_hl!(self.scratch.pointer_2), 0x86 => write_lh!(self.scratch.pointer_2), 0x87 => write_ll!(self.scratch.pointer_2), 0x88 => self.scratch.write_head_1(val), 0x89 => self.scratch.write_head_1(val), 0x8A => self.scratch.write_head_2(val), 0x8B => self.scratch.write_head_2(val), 0x8C => no_write!(), 0x8D => no_write!(), 0x8E => no_write!(), 0x8F => no_write!(), // File 0xA0 => self.file.push_name_byte(val), 0xA1 => no_write!(), 0xA2 => no_write!(), 0xA3 => no_write!(), 0xA4 => write_hh!(self.file.pointer), 0xA5 => write_hl!(self.file.pointer), 0xA6 => write_lh!(self.file.pointer), 0xA7 => write_ll!(self.file.pointer), 0xA8 => no_write!(), 0xA9 => no_write!(), 0xAA => no_write!(), 0xAB => no_write!(), 0xAC => write_hh!(self.file.file_size), 0xAD => write_hl!(self.file.file_size), 0xAE => write_lh!(self.file.file_size), 0xAF => { write_ll!(self.file.file_size); self.file.set_file_size() }, // Bytestreams 0x96 => self.stream.write_stdout(val), 0x97 => self.stream.write_stdout(val), _ => unimplemented!("Writing to device port 0x{port:02x}"), }; return None; } }