use bedrock_core::*;


pub struct RemoteDevice {

}

impl RemoteDevice {
    pub fn new() -> Self {
        Self {

        }
    }
}

impl Device for RemoteDevice {
    fn read(&mut self, _port: u8) -> u8 {
        todo!()
        // match port {
        //     _ => unreachable!(),
        // }
    }

    fn write(&mut self, _port: u8, _value: u8) -> Option<Signal> {
        todo!()
        // match port {
        //     _ => unreachable!(),
        // };
        // return None;
    }

    fn wake(&mut self) -> bool {
        false
    }
}