use bedrock_core::*; pub struct RemoteDevice { } impl RemoteDevice { pub fn new() -> Self { Self { } } } impl Device for RemoteDevice { fn read(&mut self, _port: u8) -> u8 { todo!() // match port { // _ => unreachable!(), // } } fn write(&mut self, _port: u8, _value: u8) -> Option { todo!() // match port { // _ => unreachable!(), // }; // return None; } fn wake(&mut self) -> bool { false } }