mod headless_emulator; mod graphical_emulator; pub use headless_emulator::{HeadlessEmulator, HeadlessDeviceBus}; pub use graphical_emulator::{GraphicalEmulator, GraphicalDeviceBus}; use crate::*; use phosphor::Colour; use std::path::PathBuf; pub enum EmulatorSignal { Promote, Halt, } pub struct EmulatorConfig { pub dimensions: ScreenDimensions, pub fullscreen: bool, pub scale: u32, pub debug_palette: Option<[Colour; 16]>, pub show_cursor: bool, pub initial_transmission: Option>, pub decode_stdin: bool, pub encode_stdout: bool, pub symbols_path: Option, }