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use bedrock_core::*;
use std::time::Instant;
macro_rules! yellow { () => { eprint!("\x1b[33m") };}
macro_rules! normal { () => { eprint!("\x1b[0m" ) };}
pub struct DebugState {
pub enabled: bool,
last_cycle: usize,
last_mark: Instant,
}
impl DebugState {
pub fn new(enabled: bool) -> Self {
Self {
enabled,
last_cycle: 0,
last_mark: Instant::now(),
}
}
pub fn print(&self, string: &str) {
if self.enabled {
println!("{}", string);
}
}
pub fn debug_summary(&mut self, core: &BedrockCore) {
eprintln!("\n PC: 0x{:04x} Cycles: {} (+{} in {:.2?})",
core.mem.pc, core.cycle,
core.cycle.saturating_sub(self.last_cycle),
self.last_mark.elapsed(),
);
eprint!("WST: ");
debug_stack(&core.wst, 0x10);
eprint!("RST: ");
debug_stack(&core.rst, 0x10);
self.last_cycle = core.cycle;
self.last_mark = Instant::now();
}
}
fn debug_stack(stack: &Stack, len: usize) {
for i in 0..len {
if i == stack.sp as usize { yellow!(); }
eprint!("{:02x} ", stack.mem[i]);
}
normal!();
eprintln!();
}
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