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pub use colour::Colour;
pub use geometry::HasDimensions;

use std::ops::{Deref, DerefMut, Index, IndexMut};
use std::slice::SliceIndex;

pub type Point = geometry::Point<i32>;
pub type Dimensions = geometry::Dimensions<u32>;
pub type Rect = geometry::Rect<i32, u32>;


pub struct Buffer {
    pixels: Vec<Colour>,
    dimensions: Dimensions,
}

impl Buffer {
    pub const ZERO: Buffer = Buffer { pixels: Vec::new(), dimensions: Dimensions::ZERO };

    pub fn new(dimensions: Dimensions) -> Self {
        let pixels = vec![Colour::BLACK; dimensions.area_usize()];
        Self { pixels, dimensions }
    }

    pub fn new_with_fill(dimensions: Dimensions, colour: Colour) -> Self {
        let pixels = vec![colour; dimensions.area_usize()];
        Self { pixels, dimensions }
    }

    pub fn fill(&mut self, colour: Colour) {
        self.pixels.iter_mut().for_each(|c| *c = colour);
    }

    pub fn copy_into(&mut self, coords: Point, other: &Buffer) {
        let self_rect = Rect::from(self.dimensions);
        let other_rect = Rect::construct(coords, other.dimensions);
        let intersection = self_rect.intersect(other_rect);
        if intersection.dimensions().is_zero() { return }

        // Find where the origin of the intersection rect sits within both buffers.
        let other_point = intersection.origin - coords;
        let self_point = intersection.origin;
        let mut other_i = (other.width() as usize * other_point.y as usize) + other_point.x as usize;
        let mut self_i = (self.width() as usize * self_point.y as usize) + self_point.x as usize;

        let inter_width = intersection.width() as usize;
        let other_width = other.width() as usize;
        let self_width = self.width() as usize;

        for _ in 0..intersection.height() {
            let self_row = &mut self[self_i .. self_i+inter_width];
            let other_row = &other[other_i .. other_i+inter_width];
            self_row.copy_from_slice(other_row);
            other_i += other_width;
            self_i += self_width;
        }
    }

    pub fn resize(&mut self, dimensions: Dimensions) {
        self.pixels.resize(dimensions.area_usize(), Colour::BLACK);
        self.dimensions = dimensions;
    }

    pub fn as_rows(&self) -> std::slice::ChunksExact<Colour> {
        self.pixels.chunks_exact(self.dimensions.width as usize)
    }


    pub fn as_u32_slice(&self) -> &[u32] {
        unsafe { std::mem::transmute::<&[Colour], &[u32]>(&self.pixels) }
    }
}

impl HasDimensions<u32> for Buffer {
    fn dimensions(&self) -> Dimensions { self.dimensions }
}

impl<I: SliceIndex<[Colour]>> Index<I> for Buffer {
    type Output = I::Output;

    fn index(&self, index: I) -> &Self::Output {
        &self.pixels[index]
    }
}

impl<I: SliceIndex<[Colour]>> IndexMut<I> for Buffer {
    fn index_mut(&mut self, index: I) -> &mut Self::Output {
        &mut self.pixels[index]
    }
}

impl Deref for Buffer {
  type Target = [Colour];

  fn deref(&self) -> &[Colour] {
    self.pixels.as_slice()
  }
}

impl DerefMut for Buffer {
  fn deref_mut(&mut self) -> &mut [Colour] {
    self.pixels.as_mut_slice()
  }
}

impl<'a> IntoIterator for &'a Buffer {
    type Item = &'a Colour;
    type IntoIter = std::slice::Iter<'a, Colour>;

    fn into_iter(self) -> Self::IntoIter {
        self.pixels.iter()
    }
}

impl<'a> IntoIterator for &'a mut Buffer {
    type Item = &'a mut Colour;
    type IntoIter = std::slice::IterMut<'a, Colour>;

    fn into_iter(self) -> Self::IntoIter {
        self.pixels.iter_mut()
    }
}