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<title>phosphor/src/window, branch v2.0.0</title>
<subtitle>Rust library for creating graphical programs
</subtitle>
<id>https://code.benbridle.com/phosphor/atom?h=v2.0.0</id>
<link rel='self' href='https://code.benbridle.com/phosphor/atom?h=v2.0.0'/>
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<updated>2023-10-10T19:21:10Z</updated>
<entry>
<title>Rewrite phosphor</title>
<updated>2023-10-10T19:21:10Z</updated>
<author>
<name>Ben Bridle</name>
<email>bridle.benjamin@gmail.com</email>
</author>
<published>2023-10-10T19:21:10Z</published>
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<id>urn:sha1:8e08d723ff7a853f2b10dc0f1408911d5801cea8</id>
<content type='text'>
This has been a long-awaited task, the code has been accumulating small
changes for a while now. This commit consolidates all these changes in
order to make the code more readable and maintainable for the future.

Notable changes:
- Remove the concept of a ProgramController
- Remove all of the dead OpenGL stub code
- Update winit to version 28.1, from 27.4
- Use softbuffer for writing pixels to the native display server
</content>
</entry>
<entry>
<title>First commit, before upgrading winit to version 28.1</title>
<updated>2023-10-10T01:56:04Z</updated>
<author>
<name>Ben Bridle</name>
<email>bridle.benjamin@gmail.com</email>
</author>
<published>2023-10-10T01:56:04Z</published>
<link rel='alternate' type='text/html' href='https://code.benbridle.com/phosphor/commit/?id=a6e97019bd53e4478c846f8f636c18ecb53bece2'/>
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<content type='text'>
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