| Commit message (Collapse) | Author | Age |
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Previously, scroll values would increase in the upwards and leftwards
directions. They now increase in the downward and rightward directions.
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A window now can declare a scale factor to be used when rendering logical
pixels to a physical window. Each logical pixel will be drawn as an NxN
block of physical pixels, where N is the scale factor.
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This has been a long-awaited task, the code has been accumulating small
changes for a while now. This commit consolidates all these changes in
order to make the code more readable and maintainable for the future.
Notable changes:
- Remove the concept of a ProgramController
- Remove all of the dead OpenGL stub code
- Update winit to version 28.1, from 27.4
- Use softbuffer for writing pixels to the native display server
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