From 8e08d723ff7a853f2b10dc0f1408911d5801cea8 Mon Sep 17 00:00:00 2001
From: Ben Bridle <bridle.benjamin@gmail.com>
Date: Wed, 11 Oct 2023 08:21:10 +1300
Subject: Rewrite phosphor

This has been a long-awaited task, the code has been accumulating small
changes for a while now. This commit consolidates all these changes in
order to make the code more readable and maintainable for the future.

Notable changes:
- Remove the concept of a ProgramController
- Remove all of the dead OpenGL stub code
- Update winit to version 28.1, from 27.4
- Use softbuffer for writing pixels to the native display server
---
 src/bin/vertex.vert | 9 ---------
 1 file changed, 9 deletions(-)
 delete mode 100644 src/bin/vertex.vert

(limited to 'src/bin/vertex.vert')

diff --git a/src/bin/vertex.vert b/src/bin/vertex.vert
deleted file mode 100644
index 0fd4f8a..0000000
--- a/src/bin/vertex.vert
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 330
-in vec2 point;
-in vec3 color;
-out vec3 vertexColor;
-
-void main() {
-    gl_Point = vec4(point, 0.0, 1.0);
-    vertexColor = color;
-}
-- 
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