pub trait Internal: Copy + Clone + PartialEq + std::ops::Sub { const MIN: Self; const MAX: Self; fn clamp(self) -> Self; fn as_u8(self) -> u8; fn as_f32(self) -> f32; fn as_f64(self) -> f64; fn mul_u8(self, value: u8) -> u8; fn mul_u16(self, value: u16) -> u16; fn mul_u32(self, value: u32) -> u32; fn mul_f32(self, value: f32) -> f32; fn mul_f64(self, value: f64) -> f64; } impl Internal for u8 { const MIN: Self = u8::MIN; const MAX: Self = u8::MAX; fn clamp(self) -> Self { self } fn as_u8(self) -> u8 { self } fn as_f32(self) -> f32 { self as f32 / u8::MAX as f32 } fn as_f64(self) -> f64 { self as f64 / u8::MAX as f64 } fn mul_u8(self, value: u8) -> u8 { (value as u16 * self as u16 / 255u16) as u8 } fn mul_u16(self, value: u16) -> u16 { (value as u32 * self as u32 / 255u32) as u16 } fn mul_u32(self, value: u32) -> u32 { (value as u64 * self as u64 / 255u64) as u32 } fn mul_f32(self, value: f32) -> f32 { value * self.as_f32() } fn mul_f64(self, value: f64) -> f64 { value * self.as_f64() } } macro_rules! impl_for_float { ($type:ty) => { impl Internal for $type { const MIN: Self = 0.0; const MAX: Self = 1.0; fn clamp(self) -> Self { <$type>::clamp(self, ::MIN, ::MAX) } fn as_u8(self) -> u8 { (self * 255.0) as u8 } fn as_f32(self) -> f32 { self as f32 } fn as_f64(self) -> f64 { self as f64 } fn mul_u8(self, value: u8) -> u8 { (value as Self * self) as u8 } fn mul_u16(self, value: u16) -> u16 { (value as Self * self).round() as u16 } fn mul_u32(self, value: u32) -> u32 { (value as Self * self).round() as u32 } fn mul_f32(self, value: f32) -> f32 { value * self.as_f32() } fn mul_f64(self, value: f64) -> f64 { value * self.as_f64() } } }; } impl_for_float!(f32); impl_for_float!(f64);