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authorBen Bridle <ben@derelict.engineering>2025-09-19 13:17:14 +1200
committerBen Bridle <ben@derelict.engineering>2025-09-19 13:32:32 +1200
commitbb1aa5958d1b67707dcf0f6b08bfaf0b408bd46e (patch)
treeb26d07ed58aaf7a5230fc3e28c103d616abfa9b8 /Makefile
parent9612c307f00c4313d73fe0c3a86c05c8d8cd514e (diff)
downloadbedrock-nds-bb1aa5958d1b67707dcf0f6b08bfaf0b408bd46e.zip
Massive rewrite
This commit rewrites the emulator halfway from scratch to make it easier to change and maintain in the future. The emulator core was rewritten to adhere to the released Bedrock specification (earlier versions implemented an older prototype specification, which is no longer relevant). This commit also adds proper support for running multiple concurrent Bedrock instances. This was previously supported in a limited manner for the on-screen keyboard, but now works for any regular program as well, with switching being performed by pressing the L or R bumper buttons. This is disabled by default, as programs will still need to be baked into the emulator and hand-loaded.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile11
1 files changed, 6 insertions, 5 deletions
diff --git a/Makefile b/Makefile
index 0885ee6..e65026c 100644
--- a/Makefile
+++ b/Makefile
@@ -1,8 +1,9 @@
-BLOCKSDS ?= /opt/blocksds/core
+BLOCKSDS ?= /opt/blocksds/core
-NAME := cobalt
-GAME_TITLE := Cobalt
-GAME_SUBTITLE := Pixel painting studio
-GAME_AUTHOR := https://derelict.engineering
+NAME := bedrock
+GAME_TITLE := bedrock-nds
+GAME_SUBTITLE := Bedrock emulator
+GAME_AUTHOR := https://benbridle.com
+GAME_ICON := icon.bmp
include $(BLOCKSDS)/sys/default_makefiles/rom_arm9arm7/Makefile