aboutsummaryrefslogtreecommitdiff
path: root/arm9/source/devices/system.h
diff options
context:
space:
mode:
authorBen Bridle <ben@derelict.engineering>2025-09-19 13:17:14 +1200
committerBen Bridle <ben@derelict.engineering>2025-09-19 13:32:32 +1200
commitbb1aa5958d1b67707dcf0f6b08bfaf0b408bd46e (patch)
treeb26d07ed58aaf7a5230fc3e28c103d616abfa9b8 /arm9/source/devices/system.h
parent9612c307f00c4313d73fe0c3a86c05c8d8cd514e (diff)
downloadbedrock-nds-bb1aa5958d1b67707dcf0f6b08bfaf0b408bd46e.zip
Massive rewrite
This commit rewrites the emulator halfway from scratch to make it easier to change and maintain in the future. The emulator core was rewritten to adhere to the released Bedrock specification (earlier versions implemented an older prototype specification, which is no longer relevant). This commit also adds proper support for running multiple concurrent Bedrock instances. This was previously supported in a limited manner for the on-screen keyboard, but now works for any regular program as well, with switching being performed by pressing the L or R bumper buttons. This is disabled by default, as programs will still need to be baked into the emulator and hand-loaded.
Diffstat (limited to 'arm9/source/devices/system.h')
-rw-r--r--arm9/source/devices/system.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/arm9/source/devices/system.h b/arm9/source/devices/system.h
index 7549f0f..029d2e6 100644
--- a/arm9/source/devices/system.h
+++ b/arm9/source/devices/system.h
@@ -1,16 +1,25 @@
-#include "../types/readbuf.h"
+// TODO: Wrap more system device functionality in functions here.
#ifndef SYSTEM_H_
#define SYSTEM_H_
+ #include "../bang.h"
+ #include "../types/readbuf.h"
+ #include "../types/wakequeue.h"
+
+
+ // Bedrock system device.
typedef struct {
ReadBuf name;
ReadBuf authors;
u16 sleep; // device mask for waking
u8 wake; // ID of wake device
+ WakeQueue queue;
} SystemDevice;
- u8 devices_high();
- u8 devices_low();
+ // Functions.
+ u16 connected_devices(void);
+ // Methods.
+ void system_reset(SystemDevice *system);
#endif