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-rw-r--r--arm9/source/main.c27
1 files changed, 11 insertions, 16 deletions
diff --git a/arm9/source/main.c b/arm9/source/main.c
index a8d3273..8bb78d8 100644
--- a/arm9/source/main.c
+++ b/arm9/source/main.c
@@ -6,18 +6,20 @@
#include "devices/screen.h"
#include "bang.h"
#include "core.h"
-#include "main_debug.h"
-Bedrock br[5] = {};
+#define NUM_BR 5
+
+Bedrock br[NUM_BR] = {};
Bedrock *br_main;
Bedrock *br_sub;
bool main_on_bottom = TRUE;
+
u8 main_program[] = {
- #include "../include/sysinfo.br.inc"
+ #include "../include/cobalt.br.inc"
};
u8 keyboard_program[] = {
- #include "../include/sysinfo.br.inc"
+ 00 //#include "../include/sysinfo.br.inc"
};
// Change to the next screen layout.
@@ -33,18 +35,6 @@ void receive_input(void) {
}
-void run_br(Bedrock *br) {
- if (br->awake) {
- switch (evaluate(br, 1000)) {
- case SIG_HALT: br->alive = FALSE; black_screen(br->scr.nds); br = NULL; return;
- case SIG_SLEEP: br->awake = FALSE; return;
- case SIG_DB1: debug_stacks(br); return;
- case SIG_DB4: debug_assert(br); return;
- default: return;
- }
- }
-}
-
Screen scr_main = {
.bgv = BG_TILE_RAM(BG_SLOT_VIS),
.fgv = BG_TILE_RAM(FG_SLOT_VIS),
@@ -67,6 +57,11 @@ int main(void) {
#define AWAKE(br) (br && br->alive && br->awake)
#define ASLEEP(br) (br && br->alive && !br->awake)
+ // Set memory identifiers.
+ for (int i=0; i<NUM_BR; i++) {
+ br[i].mem.id = i+1;
+ }
+
init_screens();
init_clock();
lcdMainOnBottom();