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-rw-r--r--src/devices/clock_device.rs161
-rw-r--r--src/devices/file_device.rs376
-rw-r--r--src/devices/input_device.rs254
-rw-r--r--src/devices/math_device.rs199
-rw-r--r--src/devices/memory_device.rs186
-rw-r--r--src/devices/mod.rs17
-rw-r--r--src/devices/screen_device.rs450
-rw-r--r--src/devices/stream_device.rs239
-rw-r--r--src/devices/system_device.rs119
9 files changed, 2001 insertions, 0 deletions
diff --git a/src/devices/clock_device.rs b/src/devices/clock_device.rs
new file mode 100644
index 0000000..d06a92c
--- /dev/null
+++ b/src/devices/clock_device.rs
@@ -0,0 +1,161 @@
+use crate::*;
+
+use chrono::prelude::*;
+
+
+pub struct ClockDevice {
+ pub epoch: Instant,
+ pub uptime_read: u16,
+
+ pub t1: CountdownTimer,
+ pub t2: CountdownTimer,
+ pub t3: CountdownTimer,
+ pub t4: CountdownTimer,
+}
+
+
+impl Device for ClockDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => Local::now().year().saturating_sub(2000) as u8,
+ 0x1 => Local::now().month().saturating_sub(1) as u8,
+ 0x2 => Local::now().day().saturating_sub(1) as u8,
+ 0x3 => Local::now().hour() as u8,
+ 0x4 => Local::now().minute() as u8,
+ 0x5 => Local::now().second() as u8,
+ 0x6 => { self.uptime_read = self.uptime() as u16;
+ read_h!(self.uptime_read) },
+ 0x7 => read_l!(self.uptime_read),
+ 0x8 => { self.t1.update(); read_h!(self.t1.read) },
+ 0x9 => read_l!(self.t1.read),
+ 0xA => { self.t2.update(); read_h!(self.t2.read) },
+ 0xB => read_l!(self.t2.read),
+ 0xC => { self.t3.update(); read_h!(self.t3.read) },
+ 0xD => read_l!(self.t3.read),
+ 0xE => { self.t4.update(); read_h!(self.t4.read) },
+ 0xF => read_l!(self.t4.read),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => (),
+ 0x1 => (),
+ 0x2 => (),
+ 0x3 => (),
+ 0x4 => (),
+ 0x5 => (),
+ 0x6 => (),
+ 0x7 => (),
+ 0x8 => write_h!(self.t1.write, value),
+ 0x9 => { write_l!(self.t1.write, value); self.t1.commit() },
+ 0xA => write_h!(self.t2.write, value),
+ 0xB => { write_l!(self.t2.write, value); self.t2.commit() },
+ 0xC => write_h!(self.t3.write, value),
+ 0xD => { write_l!(self.t3.write, value); self.t3.commit() },
+ 0xE => write_h!(self.t4.write, value),
+ 0xF => { write_l!(self.t4.write, value); self.t4.commit() },
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ let t1 = self.t1.wake();
+ let t2 = self.t2.wake();
+ let t3 = self.t3.wake();
+ let t4 = self.t4.wake();
+ return t1 | t2 | t3 | t4;
+ }
+
+ fn reset(&mut self) {
+ self.epoch = Instant::now();
+ self.uptime_read = 0;
+ self.t1.reset();
+ self.t2.reset();
+ self.t3.reset();
+ self.t4.reset();
+ }
+}
+
+
+impl ClockDevice {
+ pub fn new() -> Self {
+ Self {
+ epoch: Instant::now(),
+ uptime_read: 0,
+
+ t1: CountdownTimer::new(),
+ t2: CountdownTimer::new(),
+ t3: CountdownTimer::new(),
+ t4: CountdownTimer::new(),
+ }
+ }
+
+ pub fn uptime(&self) -> u64 {
+ (self.epoch.elapsed().as_nanos() * 256 / 1_000_000_000) as u64
+ }
+}
+
+
+
+pub struct CountdownTimer {
+ pub end: Option<Instant>,
+ pub read: u16,
+ pub write: u16,
+ pub wake: bool,
+}
+
+impl CountdownTimer {
+ pub fn new() -> Self {
+ Self {
+ end: None,
+ read: 0,
+ write: 0,
+ wake: false,
+ }
+ }
+
+ pub fn reset(&mut self) {
+ self.end = None;
+ self.read = 0;
+ self.write = 0;
+ self.wake = false;
+ }
+
+ pub fn wake(&mut self) -> bool {
+ if let Some(end) = self.end {
+ if end <= Instant::now() {
+ self.end = None;
+ self.wake = true;
+ }
+ }
+ std::mem::take(&mut self.wake)
+ }
+
+ pub fn update(&mut self) {
+ if let Some(end) = self.end {
+ let now = Instant::now();
+ if end > now {
+ let nanos = (end - now).as_nanos();
+ self.read = (nanos * 256 / 1_000_000_000) as u16;
+ } else {
+ self.read = 0;
+ self.end = None;
+ self.wake = true;
+ }
+ } else {
+ self.read = 0;
+ }
+ }
+
+ pub fn commit(&mut self) {
+ if self.write > 0 {
+ let nanos = (self.write as u64) * 1_000_000_000 / 256;
+ self.end = Some(Instant::now() + Duration::from_nanos(nanos));
+ } else {
+ self.end = None;
+ }
+ }
+}
diff --git a/src/devices/file_device.rs b/src/devices/file_device.rs
new file mode 100644
index 0000000..7a64c8e
--- /dev/null
+++ b/src/devices/file_device.rs
@@ -0,0 +1,376 @@
+use crate::*;
+
+
+pub struct FileDevice {
+ pub base_path: PathBuf,
+ pub default_path: PathBuf,
+
+ pub entry_buffer: BedrockPathBuffer,
+ pub action_buffer: BedrockPathBuffer,
+ pub path_buffer: BedrockPathBuffer,
+
+ pub entry: Option<(Entry, BedrockFilePath)>,
+ pub cached_dir: Option<(Entry, BedrockFilePath)>,
+
+ pub success: bool,
+ pub pointer_write: u32,
+ pub length_write: u32,
+
+ pub enable_read: bool,
+ pub enable_write: bool,
+ pub enable_create: bool,
+ pub enable_move: bool,
+ pub enable_delete: bool,
+}
+
+
+impl Device for FileDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => read_b!(self.entry.is_some()),
+ 0x1 => read_b!(self.success),
+ 0x2 => self.path_buffer.read(),
+ 0x3 => read_b!(self.entry_type()),
+ 0x4 => self.read_byte(),
+ 0x5 => self.read_byte(),
+ 0x6 => self.read_child_path(),
+ 0x7 => read_b!(self.child_type()),
+ 0x8 => read_hh!(self.pointer()),
+ 0x9 => read_hl!(self.pointer()),
+ 0xA => read_lh!(self.pointer()),
+ 0xB => read_ll!(self.pointer()),
+ 0xC => read_hh!(self.length()),
+ 0xD => read_hl!(self.length()),
+ 0xE => read_lh!(self.length()),
+ 0xF => read_ll!(self.length()),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => self.write_to_entry_port(value),
+ 0x1 => self.write_to_action_port(value),
+ 0x2 => self.path_buffer.set_pointer(value),
+ 0x3 => self.ascend_to_parent(),
+ 0x4 => self.write_byte(value),
+ 0x5 => self.write_byte(value),
+ 0x6 => self.set_child_path(value),
+ 0x7 => self.descend_to_child(),
+ 0x8 => write_hh!(self.pointer_write, value),
+ 0x9 => write_hl!(self.pointer_write, value),
+ 0xA => write_lh!(self.pointer_write, value),
+ 0xB => {write_ll!(self.pointer_write, value); self.commit_pointer()},
+ 0xC => write_hh!(self.length_write, value),
+ 0xD => write_hl!(self.length_write, value),
+ 0xE => write_lh!(self.length_write, value),
+ 0xF => {write_ll!(self.length_write, value); self.commit_length()},
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ false
+ }
+
+ fn reset(&mut self) {
+ todo!()
+ }
+}
+
+
+impl FileDevice {
+ pub fn new() -> Self {
+ #[cfg(target_family = "unix")]
+ let default_base: PathBuf = PathBuf::from("/");
+ #[cfg(target_family = "windows")]
+ let default_base: PathBuf = PathBuf::from("");
+
+ // TODO: I'm not at all confident that the default path is correct
+ // when not being set as the current directory.
+ Self {
+ base_path: default_base,
+ default_path: match std::env::current_dir() {
+ Ok(dir) => PathBuf::from(dir),
+ Err(_) => PathBuf::from(""),
+ },
+
+ entry_buffer: BedrockPathBuffer::new(),
+ action_buffer: BedrockPathBuffer::new(),
+ path_buffer: BedrockPathBuffer::new(),
+
+ entry: None,
+ cached_dir: None,
+
+ success: false,
+ pointer_write: 0,
+ length_write: 0,
+
+ enable_read: true,
+ enable_write: true,
+ enable_create: true,
+ enable_move: true,
+ enable_delete: false,
+ }
+ }
+
+ /// Safely close the current entry, cleaning up entry variables.
+ pub fn close(&mut self) {
+ self.entry_buffer.clear();
+ self.action_buffer.clear();
+ self.path_buffer.clear();
+ self.flush();
+
+ if let Some((Entry::Directory(mut dir), path)) = std::mem::take(&mut self.entry) {
+ // Prevent the selected child from persisting when loading from cache.
+ dir.deselect_child();
+ self.cached_dir = Some((Entry::Directory(dir), path));
+ }
+ }
+
+ /// Open the entry at the given Bedrock path.
+ pub fn open(&mut self, path: BedrockFilePath) -> Result<(), ()> {
+ match path.entry_type() {
+ Some(EntryType::File) => {
+ let open_result = std::fs::OpenOptions::new()
+ .read(self.enable_read)
+ .write(self.enable_write)
+ .open(path.as_path());
+ // Keep the current entry open if we can't open the new path.
+ if let Ok(file) = open_result {
+ self.close();
+ self.path_buffer.populate(path.as_buffer());
+ self.entry = Some((Entry::File(BufferedFile::new(file)), path));
+ return Ok(());
+ };
+ }
+ Some(EntryType::Directory) => {
+ // Attempt to use the cached directory.
+ if let Some((dir, cached_path)) = std::mem::take(&mut self.cached_dir) {
+ if cached_path == path {
+ self.close();
+ self.path_buffer.populate(cached_path.as_buffer());
+ self.entry = Some((dir, cached_path));
+ return Ok(());
+ }
+ }
+ // Keep the current entry open if we can't open the new path.
+ if let Some(listing) = DirectoryListing::from_path(&path) {
+ self.close();
+ self.path_buffer.populate(path.as_buffer());
+ self.entry = Some((Entry::Directory(listing), path));
+ return Ok(());
+ };
+ }
+ // The entry either doesn't exist or is not a file or directory.
+ None => (),
+ }
+ return Err(());
+ }
+
+ /// Process a byte received from the entry port.
+ pub fn write_to_entry_port(&mut self, byte: u8) {
+ if let Some(buffer) = self.entry_buffer.write(byte) {
+ self.close();
+ match BedrockFilePath::from_buffer(buffer, &self.base_path) {
+ Some(path) => self.success = self.open(path).is_ok(),
+ None => self.success = false,
+ };
+ }
+ }
+
+ /// Process a byte received from the action port.
+ pub fn write_to_action_port(&mut self, byte: u8) {
+ if let Some(buffer) = self.action_buffer.write(byte) {
+ let destination_blank = buffer[0] == 0x00;
+ let destination = BedrockFilePath::from_buffer(buffer, &self.base_path);
+ self.success = false;
+
+ if let Some((_, source)) = &self.entry {
+ if destination_blank {
+ if self.enable_delete {
+ self.success = delete_entry(&source.as_path());
+ }
+ } else if let Some(dest) = destination {
+ if self.enable_move {
+ self.success = move_entry(&source.as_path(), &dest.as_path());
+ }
+ }
+ } else if let Some(dest) = destination {
+ if self.enable_create {
+ self.success = create_file(&dest.as_path());
+ }
+ }
+ self.close();
+ }
+ }
+
+ /// Attempt to open the parent directory of the current entry.
+ pub fn ascend_to_parent(&mut self) {
+ if let Some((_, path)) = &self.entry {
+ match path.parent() {
+ Some(parent) => self.success = self.open(parent).is_ok(),
+ None => self.success = false,
+ };
+ } else {
+ match BedrockFilePath::from_path(&self.default_path, &self.base_path) {
+ Some(default) => self.success = self.open(default).is_ok(),
+ None => self.success = false,
+ };
+ }
+ }
+
+ /// Attempt to open the selected child of the current directory.
+ pub fn descend_to_child(&mut self) {
+ if let Some((Entry::Directory(dir), _)) = &self.entry {
+ match dir.child_path() {
+ Some(child) => self.success = self.open(child).is_ok(),
+ None => self.success = false,
+ };
+ } else {
+ self.success = false;
+ }
+ }
+
+ /// Return true if the current entry is a directory.
+ pub fn entry_type(&self) -> bool {
+ match self.entry {
+ Some((Entry::Directory(_), _)) => true,
+ _ => false,
+ }
+ }
+
+ /// Read a byte from the path buffer of the selected child.
+ pub fn read_child_path(&mut self) -> u8 {
+ match &mut self.entry {
+ Some((Entry::Directory(dir), _)) => dir.child_path_buffer().read(),
+ _ => 0,
+ }
+ }
+
+ pub fn set_child_path(&mut self, byte: u8) {
+ if let Some((Entry::Directory(dir), _)) = &mut self.entry {
+ dir.child_path_buffer().set_pointer(byte);
+ }
+ }
+
+ /// Return true if the selected child is a directory.
+ pub fn child_type(&self) -> bool {
+ match &self.entry {
+ Some((Entry::Directory(dir), _)) => match dir.child_type() {
+ Some(EntryType::Directory) => true,
+ _ => false,
+ }
+ _ => false,
+ }
+ }
+
+ /// Read a byte from the current file.
+ pub fn read_byte(&mut self) -> u8 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.read(),
+ _ => 0,
+ }
+ }
+
+ /// Writes a byte to the currently-open file.
+ pub fn write_byte(&mut self, byte: u8) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.write(byte),
+ _ => (),
+ }
+ }
+
+ pub fn pointer(&mut self) -> u32 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.pointer(),
+ Some((Entry::Directory(dir), _)) => dir.selected(),
+ _ => 0,
+ }
+ }
+
+ pub fn commit_pointer(&mut self) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.set_pointer(self.pointer_write),
+ Some((Entry::Directory(dir), _)) => dir.set_selected(self.pointer_write),
+ _ => (),
+ }
+ }
+
+ pub fn length(&mut self) -> u32 {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.length(),
+ Some((Entry::Directory(dir), _)) => dir.length(),
+ _ => 0,
+ }
+ }
+
+ pub fn commit_length(&mut self) {
+ match &mut self.entry {
+ Some((Entry::File(file), _)) => file.set_length(self.length_write),
+ _ => (),
+ }
+ }
+
+ pub fn flush(&mut self) {
+ if let Some((Entry::File(buffered_file), _)) = &mut self.entry {
+ let _ = buffered_file;
+ }
+ }
+}
+
+
+impl Drop for FileDevice {
+ fn drop(&mut self) {
+ self.flush();
+ }
+}
+
+
+/// Create a new file if it doesn't already exist, returning true if successful.
+pub fn create_file(destination: &Path) -> bool {
+ if entry_exists(destination) {
+ false
+ } else {
+ if let Some(parent_path) = destination.parent() {
+ let _ = std::fs::create_dir_all(parent_path);
+ }
+ std::fs::OpenOptions::new().write(true).create_new(true)
+ .open(destination).is_ok()
+ }
+}
+
+/// Move an entry from one location to another, returning true if successful.
+pub fn move_entry(source: &Path, destination: &Path) -> bool {
+ if !entry_exists(source) || entry_exists(destination) {
+ return false;
+ }
+ std::fs::rename(source, destination).is_ok()
+}
+
+/// Delete an entry, returning true if successful.
+pub fn delete_entry(source: &Path) -> bool {
+ use std::fs::{remove_file, remove_dir_all};
+ use std::io::ErrorKind;
+
+ match remove_file(source) {
+ Ok(_) => true,
+ Err(error) => match error.kind() {
+ ErrorKind::NotFound => true,
+ ErrorKind::IsADirectory => match remove_dir_all(source) {
+ Ok(_) => true,
+ Err(error) => match error.kind() {
+ ErrorKind::NotFound => true,
+ _ => false,
+ }
+ }
+ _ => false,
+ }
+ }
+}
+
+/// Returns true if an entry already exists at the given path.
+fn entry_exists(source: &Path) -> bool {
+ std::fs::metadata(source).is_ok()
+}
diff --git a/src/devices/input_device.rs b/src/devices/input_device.rs
new file mode 100644
index 0000000..83e8039
--- /dev/null
+++ b/src/devices/input_device.rs
@@ -0,0 +1,254 @@
+use crate::*;
+
+use std::collections::VecDeque;
+
+
+pub struct InputDevice {
+ pub cursor: ScreenPosition,
+ pub x_read: u16,
+ pub y_read: u16,
+ pub h_scroll_read: i16,
+ pub v_scroll_read: i16,
+ pub h_scroll: f32,
+ pub v_scroll: f32,
+ pub pointer_buttons: u8,
+ pub pointer_active: bool,
+
+ pub navigation: u8,
+ pub modifiers: u8,
+ pub characters: VecDeque<u8>,
+ pub gamepad_1: OwnedGamepad,
+ pub gamepad_2: OwnedGamepad,
+ pub gamepad_3: OwnedGamepad,
+ pub gamepad_4: OwnedGamepad,
+
+ pub accessed: bool,
+ pub wake: bool,
+}
+
+
+impl Device for InputDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ self.accessed = true;
+ match port {
+ 0x0 => { self.x_read = self.cursor.x; read_h!(self.x_read) },
+ 0x1 => read_l!(self.cursor.x),
+ 0x2 => { self.y_read = self.cursor.y; read_h!(self.y_read) },
+ 0x3 => read_l!(self.cursor.y),
+ 0x4 => { self.update_horizontal_scroll(); read_h!(self.h_scroll_read) },
+ 0x5 => read_l!(self.h_scroll_read),
+ 0x6 => { self.update_vertical_scroll(); read_h!(self.v_scroll_read) },
+ 0x7 => read_l!(self.v_scroll_read),
+ 0x8 => read_b!(self.pointer_active),
+ 0x9 => self.pointer_buttons,
+ 0xA => self.characters.pop_front().unwrap_or(0),
+ 0xB => self.modifiers,
+ 0xC => self.gamepad_1.state() | self.navigation,
+ 0xD => self.gamepad_2.state(),
+ 0xE => self.gamepad_3.state(),
+ 0xF => self.gamepad_4.state(),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, _value: u8) -> Option<Signal> {
+ let signal = if self.accessed { None } else { Some(Signal::Break) };
+ self.accessed = true;
+ match port {
+ 0x0 => (),
+ 0x1 => (),
+ 0x2 => (),
+ 0x3 => (),
+ 0x4 => (),
+ 0x5 => (),
+ 0x6 => (),
+ 0x7 => (),
+ 0x8 => (),
+ 0x9 => (),
+ 0xA => self.characters.clear(),
+ 0xB => (),
+ 0xC => (),
+ 0xD => (),
+ 0xE => (),
+ 0xF => (),
+ _ => unreachable!(),
+ };
+ return signal;
+ }
+
+ fn wake(&mut self) -> bool {
+ self.accessed = true;
+ std::mem::take(&mut self.wake)
+ }
+
+ fn reset(&mut self) {
+ self.cursor = ScreenPosition::ZERO;
+ self.x_read = 0;
+ self.y_read = 0;
+ self.h_scroll_read = 0;
+ self.v_scroll_read = 0;
+ self.h_scroll = 0.0;
+ self.v_scroll = 0.0;
+ self.pointer_active = false;
+ self.pointer_buttons = 0;
+
+ self.navigation = 0;
+ self.modifiers = 0;
+ self.characters.clear();
+ self.gamepad_1.reset();
+ self.gamepad_2.reset();
+ self.gamepad_3.reset();
+ self.gamepad_4.reset();
+
+ self.accessed = false;
+ self.wake = false;
+ }
+}
+
+
+impl InputDevice {
+ pub fn new() -> Self {
+ Self {
+ cursor: ScreenPosition::ZERO,
+ x_read: 0,
+ y_read: 0,
+ h_scroll_read: 0,
+ v_scroll_read: 0,
+ h_scroll: 0.0,
+ v_scroll: 0.0,
+ pointer_active: false,
+ pointer_buttons: 0,
+
+ navigation: 0,
+ modifiers: 0,
+ characters: VecDeque::new(),
+ gamepad_1: OwnedGamepad::new(1),
+ gamepad_2: OwnedGamepad::new(2),
+ gamepad_3: OwnedGamepad::new(3),
+ gamepad_4: OwnedGamepad::new(4),
+
+ accessed: false,
+ wake: false,
+ }
+ }
+
+ pub fn on_gamepad_event(&mut self, event: gilrs::Event) {
+ if let Some(g) = self.gamepad_1.register(event.id) {
+ self.wake |= g.process_event(&event); return; }
+ if let Some(g) = self.gamepad_2.register(event.id) {
+ self.wake |= g.process_event(&event); return; }
+ if let Some(g) = self.gamepad_3.register(event.id) {
+ self.wake |= g.process_event(&event); return; }
+ if let Some(g) = self.gamepad_4.register(event.id) {
+ self.wake |= g.process_event(&event); return; }
+ }
+
+ pub fn on_cursor_enter(&mut self) {
+ self.pointer_active = true;
+ self.wake = true;
+ }
+
+ pub fn on_cursor_exit(&mut self) {
+ self.pointer_active = false;
+ self.wake = true;
+ }
+
+ pub fn on_cursor_move(&mut self, position: Position) {
+ self.pointer_active = true;
+ let cursor_position = ScreenPosition {
+ x: position.x as i16 as u16,
+ y: position.y as i16 as u16,
+ };
+ if self.cursor != cursor_position {
+ self.cursor = cursor_position;
+ self.wake = true;
+ }
+ }
+
+ pub fn on_mouse_button(&mut self, button: MouseButton, action: Action) {
+ let mask = match button {
+ MouseButton::Left => 0x80,
+ MouseButton::Right => 0x40,
+ MouseButton::Middle => 0x20,
+ _ => return,
+ };
+ let pointer_buttons = match action {
+ Action::Pressed => self.pointer_buttons | mask,
+ Action::Released => self.pointer_buttons & !mask,
+ };
+ if self.pointer_buttons != pointer_buttons {
+ self.pointer_buttons = pointer_buttons;
+ self.wake = true;
+ }
+ }
+
+ pub fn on_horizontal_scroll(&mut self, delta: f32) {
+ self.h_scroll += delta;
+ self.h_scroll = self.h_scroll.clamp(-32768.0, 32767.0);
+ }
+
+ pub fn on_vertical_scroll(&mut self, delta: f32) {
+ self.v_scroll += delta;
+ self.v_scroll = self.v_scroll.clamp(i16::MIN as f32, i16::MAX as f32);
+ }
+
+ pub fn update_horizontal_scroll(&mut self) {
+ self.h_scroll_read = self.h_scroll.trunc() as i16;
+ self.h_scroll -= self.h_scroll.trunc();
+ }
+
+ pub fn update_vertical_scroll(&mut self) {
+ self.v_scroll_read = self.v_scroll.trunc() as i16;
+ self.v_scroll -= self.v_scroll.trunc();
+ }
+
+ pub fn on_character(&mut self, character: char) {
+ let character = match character {
+ '\r' => '\n',
+ _ => character,
+ };
+ let mut bytes = [0; 4];
+ let string = character.encode_utf8(&mut bytes);
+ for byte in string.bytes() {
+ self.characters.push_back(byte);
+ }
+ self.wake = true;
+ }
+
+ pub fn on_keypress(&mut self, key: KeyCode, action: Action) {
+ let shift = self.modifiers & 0x40 != 0;
+ let mask = match key {
+ KeyCode::ArrowUp => 0x80, // up
+ KeyCode::ArrowDown => 0x40, // down
+ KeyCode::ArrowLeft => 0x20, // left
+ KeyCode::ArrowRight => 0x10, // right
+ KeyCode::Enter => 0x08, // confirm
+ KeyCode::Escape => 0x04, // cancel
+ KeyCode::Tab => match shift { // shift
+ false => 0x02, // next
+ true => 0x01 // previous
+ },
+ _ => return,
+ };
+ let navigation = match action {
+ Action::Pressed => self.navigation | mask,
+ Action::Released => self.navigation & !mask,
+ };
+ if self.navigation != navigation {
+ self.navigation = navigation;
+ self.wake = true;
+ }
+ }
+
+ pub fn on_modifier(&mut self, state: ModifiersState) {
+ let mut modifiers = 0;
+ if state.control_key() { modifiers |= 0x80 }
+ if state.shift_key() { modifiers |= 0x40 }
+ if state.alt_key() { modifiers |= 0x20 }
+ if state.super_key() { modifiers |= 0x10 }
+ if self.modifiers != modifiers {
+ self.modifiers = modifiers;
+ self.wake = true;
+ }
+ }
+}
diff --git a/src/devices/math_device.rs b/src/devices/math_device.rs
new file mode 100644
index 0000000..e7043b9
--- /dev/null
+++ b/src/devices/math_device.rs
@@ -0,0 +1,199 @@
+use crate::*;
+
+const ANGLE_SCALE: f64 = 10430.378350470453; // 65536 / 2π
+
+
+pub struct MathDevice {
+ pub x: u16,
+ pub y: u16,
+ pub r: u16,
+ pub t: u16,
+ pub x_read: Option<u16>,
+ pub y_read: Option<u16>,
+ pub r_read: Option<u16>,
+ pub t_read: Option<u16>,
+ pub prod: Option<(u16, u16)>, // (low, high)
+ pub quot: Option<u16>,
+ pub rem: Option<u16>,
+}
+
+
+impl Device for MathDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => read_h!(self.x()),
+ 0x1 => read_l!(self.x()),
+ 0x2 => read_h!(self.y()),
+ 0x3 => read_l!(self.y()),
+ 0x4 => read_h!(self.r()),
+ 0x5 => read_l!(self.r()),
+ 0x6 => read_h!(self.t()),
+ 0x7 => read_l!(self.t()),
+ 0x8 => read_h!(self.prod().1),
+ 0x9 => read_l!(self.prod().1),
+ 0xA => read_h!(self.prod().0),
+ 0xB => read_l!(self.prod().0),
+ 0xC => read_h!(self.quot()),
+ 0xD => read_l!(self.quot()),
+ 0xE => read_h!(self.rem()),
+ 0xF => read_l!(self.rem()),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => { write_h!(self.x, value); self.clear_polar(); },
+ 0x1 => { write_l!(self.x, value); self.clear_polar(); },
+ 0x2 => { write_h!(self.y, value); self.clear_polar(); },
+ 0x3 => { write_l!(self.y, value); self.clear_polar(); },
+ 0x4 => { write_h!(self.r, value); self.clear_cartesian(); },
+ 0x5 => { write_l!(self.r, value); self.clear_cartesian(); },
+ 0x6 => { write_h!(self.t, value); self.clear_cartesian(); },
+ 0x7 => { write_l!(self.t, value); self.clear_cartesian(); },
+ 0x8 => (),
+ 0x9 => (),
+ 0xA => (),
+ 0xB => (),
+ 0xC => (),
+ 0xD => (),
+ 0xE => (),
+ 0xF => (),
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ false
+ }
+
+ fn reset(&mut self) {
+ self.x = 0;
+ self.y = 0;
+ self.r = 0;
+ self.t = 0;
+ self.clear_cartesian();
+ self.clear_polar();
+ }
+}
+
+
+impl MathDevice {
+ pub fn new() -> Self {
+ Self {
+ x: 0,
+ y: 0,
+ r: 0,
+ t: 0,
+ x_read: None,
+ y_read: None,
+ r_read: None,
+ t_read: None,
+ prod: None,
+ quot: None,
+ rem: None,
+ }
+ }
+
+ pub fn clear_cartesian(&mut self) {
+ self.x_read = None;
+ self.y_read = None;
+ }
+
+ pub fn clear_polar(&mut self) {
+ self.r_read = None;
+ self.t_read = None;
+ self.prod = None;
+ self.quot = None;
+ self.rem = None;
+ }
+
+ pub fn x(&mut self) -> u16 {
+ match self.x_read {
+ Some(x) => x,
+ None => {
+ let r = self.r as f64;
+ let t = self.t as f64;
+ let angle = t / ANGLE_SCALE;
+ let x = angle.cos() * r;
+ self.x_read = match x > (i16::MIN as f64) && x < (i16::MAX as f64) {
+ true => Some(x as i16 as u16),
+ false => Some(0),
+ };
+ self.x_read.unwrap()
+ }
+ }
+ }
+
+ pub fn y(&mut self) -> u16 {
+ match self.y_read {
+ Some(y) => y,
+ None => {
+ let r = self.r as f64;
+ let t = self.t as f64;
+ let angle = t / ANGLE_SCALE;
+ let y = angle.sin() * r;
+ self.y_read = match y > (i16::MIN as f64) && y < (i16::MAX as f64) {
+ true => Some(y as i16 as u16),
+ false => Some(0),
+ };
+ self.y_read.unwrap()
+ }
+ }
+ }
+
+ pub fn r(&mut self) -> u16 {
+ match self.r_read {
+ Some(r) => r,
+ None => {
+ let sum = (self.x as f64).powi(2) + (self.y as f64).powi(2);
+ self.r_read = Some(sum.sqrt() as u16);
+ self.r_read.unwrap()
+ }
+ }
+ }
+
+ pub fn t(&mut self) -> u16 {
+ match self.t_read {
+ Some(t) => t,
+ None => {
+ let x = self.x as i16 as f64;
+ let y = self.x as i16 as f64;
+ let angle = f64::atan2(y, x) * ANGLE_SCALE;
+ self.t_read = Some(angle as i16 as u16);
+ self.t_read.unwrap()
+ }
+ }
+ }
+
+ pub fn prod(&mut self) -> (u16, u16) {
+ match self.prod {
+ Some(prod) => prod,
+ None => {
+ self.prod = Some(self.x.widening_mul(self.y));
+ self.prod.unwrap()
+ }
+ }
+ }
+
+ pub fn quot(&mut self) -> u16 {
+ match self.quot {
+ Some(quot) => quot,
+ None => {
+ self.quot = Some(self.x.checked_div(self.y).unwrap_or(0));
+ self.quot.unwrap()
+ }
+ }
+ }
+
+ pub fn rem(&mut self) -> u16 {
+ match self.rem {
+ Some(rem) => rem,
+ None => {
+ self.rem = Some(self.x.checked_rem(self.y).unwrap_or(0));
+ self.rem.unwrap()
+ }
+ }
+ }
+}
diff --git a/src/devices/memory_device.rs b/src/devices/memory_device.rs
new file mode 100644
index 0000000..d116ca7
--- /dev/null
+++ b/src/devices/memory_device.rs
@@ -0,0 +1,186 @@
+use crate::*;
+
+use std::cmp::min;
+
+
+type Page = [u8; 256];
+
+
+pub struct MemoryDevice {
+ pub limit: u16, // maximum allocateable number of pages
+ pub pages: Vec<Page>, // all allocated pages
+ pub count_write: u16, // number of pages requested by program
+ pub count: usize, // number of pages allocated for use
+ pub copy_write: u16,
+ pub head_1: HeadAddress,
+ pub head_2: HeadAddress,
+}
+
+
+impl Device for MemoryDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => read_h!(self.count),
+ 0x1 => read_l!(self.count),
+ 0x2 => read_h!(self.head_1.page),
+ 0x3 => read_l!(self.head_1.page),
+ 0x4 => read_h!(self.head_1.address),
+ 0x5 => read_l!(self.head_1.address),
+ 0x6 => self.read_head_1(),
+ 0x7 => self.read_head_1(),
+ 0x8 => 0x00,
+ 0x9 => 0x00,
+ 0xA => read_h!(self.head_2.page),
+ 0xB => read_l!(self.head_2.page),
+ 0xC => read_h!(self.head_2.address),
+ 0xD => read_l!(self.head_2.address),
+ 0xE => self.read_head_2(),
+ 0xF => self.read_head_2(),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => write_h!(self.count_write, value),
+ 0x1 => { write_l!(self.count_write, value); self.allocate(); },
+ 0x2 => write_h!(self.head_1.page, value),
+ 0x3 => write_l!(self.head_1.page, value),
+ 0x4 => write_h!(self.head_1.address, value),
+ 0x5 => write_l!(self.head_1.address, value),
+ 0x6 => self.write_head_1(value),
+ 0x7 => self.write_head_1(value),
+ 0x8 => write_h!(self.copy_write, value),
+ 0x9 => { write_l!(self.copy_write, value); self.copy(); },
+ 0xA => write_h!(self.head_2.page, value),
+ 0xB => write_l!(self.head_2.page, value),
+ 0xC => write_h!(self.head_2.address, value),
+ 0xD => write_l!(self.head_2.address, value),
+ 0xE => self.write_head_2(value),
+ 0xF => self.write_head_2(value),
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ false
+ }
+
+ fn reset(&mut self) {
+ self.pages.clear();
+ self.count_write = 0;
+ self.count = 0;
+ self.copy_write = 0;
+ self.head_1.reset();
+ self.head_2.reset();
+ }
+}
+
+
+impl MemoryDevice {
+ pub fn new() -> Self {
+ Self {
+ limit: u16::MAX,
+ pages: Vec::new(),
+ count_write: 0,
+ count: 0,
+ copy_write: 0,
+ head_1: HeadAddress::new(),
+ head_2: HeadAddress::new(),
+ }
+ }
+
+ pub fn read_head_1(&mut self) -> u8 {
+ let (page_i, byte_i) = self.head_1.get_indices();
+ self.read_byte(page_i, byte_i)
+ }
+
+ pub fn read_head_2(&mut self) -> u8 {
+ let (page_i, byte_i) = self.head_2.get_indices();
+ self.read_byte(page_i, byte_i)
+ }
+
+ fn read_byte(&self, page_i: usize, byte_i: usize) -> u8 {
+ match self.pages.get(page_i) {
+ Some(page) => page[byte_i],
+ None => 0,
+ }
+ }
+
+ pub fn write_head_1(&mut self, value: u8) {
+ let (page_i, byte_i) = self.head_1.get_indices();
+ self.write_byte(page_i, byte_i, value);
+ }
+
+ pub fn write_head_2(&mut self, value: u8) {
+ let (page_i, byte_i) = self.head_2.get_indices();
+ self.write_byte(page_i, byte_i, value);
+ }
+
+ fn write_byte(&mut self, page_i: usize, byte_i: usize, value: u8) {
+ match self.pages.get_mut(page_i) {
+ Some(page) => page[byte_i] = value,
+ None => if page_i < self.count {
+ self.pages.resize(page_i + 1, [0; 256]);
+ self.pages[page_i][byte_i] = value;
+ }
+ }
+ }
+
+ pub fn allocate(&mut self) {
+ self.count = min(self.count_write, self.limit) as usize;
+ // Defer allocation of new pages.
+ self.pages.truncate(self.count as usize);
+ }
+
+ pub fn copy(&mut self) {
+ let src = self.head_2.page as usize;
+ let dest = self.head_1.page as usize;
+ let n = self.copy_write as usize;
+
+ // Pre-allocate destination pages as needed.
+ let allocate = min(dest + n, self.count);
+ if allocate > self.pages.len() {
+ self.pages.resize(allocate, [0; 256]);
+ }
+
+ for i in 0..n {
+ let src_page = match self.pages.get(src + i) {
+ Some(src_page) => src_page.to_owned(),
+ None => [0; 256],
+ };
+ match self.pages.get_mut(dest + i) {
+ Some(dest) => *dest = src_page,
+ None => break,
+ };
+ }
+ }
+}
+
+
+pub struct HeadAddress {
+ pub page: u16,
+ pub address: u16,
+}
+
+impl HeadAddress {
+ pub fn new() -> Self {
+ Self {
+ page: 0,
+ address: 0,
+ }
+ }
+
+ pub fn reset(&mut self) {
+ self.page = 0;
+ self.address = 0;
+ }
+
+ pub fn get_indices(&mut self) -> (usize, usize) {
+ let page_i = (self.page + (self.address / 256)) as usize;
+ let byte_i = (self.address % 256) as usize;
+ self.address = self.address.wrapping_add(1);
+ (page_i, byte_i)
+ }
+}
diff --git a/src/devices/mod.rs b/src/devices/mod.rs
new file mode 100644
index 0000000..aa98a49
--- /dev/null
+++ b/src/devices/mod.rs
@@ -0,0 +1,17 @@
+mod system_device;
+mod memory_device;
+mod math_device;
+mod clock_device;
+mod input_device;
+mod screen_device;
+mod stream_device;
+mod file_device;
+
+pub use system_device::*;
+pub use memory_device::*;
+pub use math_device::*;
+pub use clock_device::*;
+pub use input_device::*;
+pub use screen_device::*;
+pub use stream_device::*;
+pub use file_device::*;
diff --git a/src/devices/screen_device.rs b/src/devices/screen_device.rs
new file mode 100644
index 0000000..483bcca
--- /dev/null
+++ b/src/devices/screen_device.rs
@@ -0,0 +1,450 @@
+use crate::*;
+
+use geometry::*;
+use phosphor::*;
+
+
+pub type Sprite = [[u8; 8]; 8];
+
+#[derive(Clone, Copy)]
+pub enum Layer { Fg, Bg }
+
+
+pub struct ScreenDevice {
+ /// Each byte represents a screen pixel, left-to-right and top-to-bottom.
+ // Only the bottom four bits of each byte are used.
+ pub fg: Vec<u8>,
+ pub bg: Vec<u8>,
+ pub dirty: bool,
+
+ pub cursor: ScreenPosition,
+ pub vector: ScreenPosition,
+
+ pub dimensions: ScreenDimensions,
+ pub dirty_dimensions: bool,
+ pub width_write: u16,
+ pub height_write: u16,
+ pub fixed_width: Option<u16>,
+ pub fixed_height: Option<u16>,
+
+ pub palette_write: u16,
+ pub palette: [Colour; 16],
+ pub sprite_colours: u16,
+ pub sprite: SpriteBuffer,
+
+ pub accessed: bool,
+ pub wake: bool,
+}
+
+
+impl HasDimensions<u16> for ScreenDevice {
+ fn dimensions(&self) -> ScreenDimensions {
+ self.dimensions
+ }
+}
+
+
+impl Device for ScreenDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ self.accessed = true;
+ match port {
+ 0x0 => read_h!(self.cursor.x),
+ 0x1 => read_l!(self.cursor.x),
+ 0x2 => read_h!(self.cursor.y),
+ 0x3 => read_l!(self.cursor.y),
+ 0x4 => read_h!(self.dimensions.width),
+ 0x5 => read_l!(self.dimensions.width),
+ 0x6 => read_h!(self.dimensions.height),
+ 0x7 => read_l!(self.dimensions.height),
+ 0x8 => 0,
+ 0x9 => 0,
+ 0xA => 0,
+ 0xB => 0,
+ 0xC => 0,
+ 0xD => 0,
+ 0xE => 0,
+ 0xF => 0,
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ let signal = if self.accessed { None } else { Some(Signal::Break) };
+ self.accessed = true;
+ match port {
+ 0x0 => write_h!(self.cursor.x, value),
+ 0x1 => write_l!(self.cursor.x, value),
+ 0x2 => write_h!(self.cursor.y, value),
+ 0x3 => write_l!(self.cursor.y, value),
+ 0x4 => write_h!(self.width_write, value),
+ 0x5 => { write_l!(self.width_write, value); self.resize_width() }
+ 0x6 => write_h!(self.height_write, value),
+ 0x7 => { write_l!(self.height_write, value); self.resize_height() }
+ 0x8 => write_h!(self.palette_write, value),
+ 0x9 => { write_l!(self.palette_write, value); self.set_palette() }
+ 0xA => write_h!(self.sprite_colours, value),
+ 0xB => write_l!(self.sprite_colours, value),
+ 0xC => self.sprite.push_byte(value),
+ 0xD => self.sprite.push_byte(value),
+ 0xE => self.draw_dispatch(value),
+ 0xF => self.move_cursor(value),
+ _ => unreachable!(),
+ };
+ return signal;
+ }
+
+ fn wake(&mut self) -> bool {
+ self.accessed = true;
+ std::mem::take(&mut self.wake)
+ }
+
+ fn reset(&mut self) {
+ self.fg.clear();
+ self.bg.clear();
+ self.dirty = false;
+
+ self.cursor = ScreenPosition::ZERO;
+ self.vector = ScreenPosition::ZERO;
+
+ self.dirty_dimensions = true;
+ self.width_write = 0;
+ self.height_write = 0;
+ self.fixed_width = None;
+ self.fixed_height = None;
+
+ self.palette_write = 0;
+ self.palette = [
+ Colour::grey(0x00), Colour::grey(0xFF), Colour::grey(0x55), Colour::grey(0xAA),
+ Colour::grey(0x00), Colour::grey(0xFF), Colour::grey(0x55), Colour::grey(0xAA),
+ Colour::grey(0x00), Colour::grey(0xFF), Colour::grey(0x55), Colour::grey(0xAA),
+ Colour::grey(0x00), Colour::grey(0xFF), Colour::grey(0x55), Colour::grey(0xAA),
+ ];
+ self.sprite_colours = 0;
+ self.sprite = SpriteBuffer::new();
+
+ self.accessed = false;
+ self.wake = false;
+ }
+}
+
+
+impl ScreenDevice {
+ pub fn new(config: &EmulatorConfig) -> Self {
+ let area = config.dimensions.area_usize();
+
+ Self {
+ fg: vec![0; area],
+ bg: vec![0; area],
+ dirty: false,
+
+ cursor: ScreenPosition::ZERO,
+ vector: ScreenPosition::ZERO,
+
+ dimensions: config.dimensions,
+ dirty_dimensions: true,
+ width_write: 0,
+ height_write: 0,
+ fixed_width: None,
+ fixed_height: None,
+
+ palette_write: 0,
+ palette: [Colour::BLACK; 16],
+ sprite_colours: 0,
+ sprite: SpriteBuffer::new(),
+
+ accessed: false,
+ wake: false,
+ }
+ }
+
+ /// Resize screen to match window dimensions.
+ pub fn resize(&mut self, dimensions: phosphor::Dimensions) {
+ // Replace dimensions with fixed dimensions.
+ let screen_dimensions = ScreenDimensions {
+ width: match self.fixed_width {
+ Some(fixed_width) => fixed_width,
+ None => dimensions.width as u16,
+ },
+ height: match self.fixed_height {
+ Some(fixed_height) => fixed_height,
+ None => dimensions.height as u16,
+ },
+ };
+ let old_dimensions = self.dimensions;
+ if self.dimensions != screen_dimensions {
+ self.dimensions = screen_dimensions;
+ self.resize_layers(old_dimensions);
+ self.wake = true;
+ }
+ }
+
+ /// Internal resize.
+ fn resize_width(&mut self) {
+ self.fixed_width = Some(self.width_write);
+ self.dirty_dimensions = true;
+ let old_dimensions = self.dimensions;
+ if self.dimensions.width != self.width_write {
+ self.dimensions.width = self.width_write;
+ self.resize_layers(old_dimensions);
+ }
+ }
+
+ /// Internal resize.
+ fn resize_height(&mut self) {
+ self.fixed_height = Some(self.height_write);
+ self.dirty_dimensions = true;
+ let old_dimensions = self.dimensions;
+ if self.dimensions.height != self.height_write {
+ self.dimensions.height = self.height_write;
+ self.resize_layers(old_dimensions);
+ }
+ }
+
+ fn resize_layers(&mut self, old_dimensions: ScreenDimensions) {
+ use std::cmp::{min, Ordering};
+
+ let old_width = old_dimensions.width as usize;
+ let old_height = old_dimensions.height as usize;
+ let new_width = self.dimensions.width as usize;
+ let new_height = self.dimensions.height as usize;
+ let new_area = self.dimensions.area_usize();
+ let y_range = 0..min(old_height, new_height);
+ let new_colour = match self.fg.last() {
+ None | Some(0) => *self.bg.last().unwrap_or(&0),
+ Some(colour) => *colour,
+ };
+
+ match new_width.cmp(&old_width) {
+ Ordering::Less => {
+ for y in y_range {
+ let src = y * old_width;
+ let dest = y * new_width;
+ let len = new_width;
+ self.fg.copy_within(src..src+len, dest);
+ self.bg.copy_within(src..src+len, dest);
+ }
+ self.fg.resize(new_area, 0);
+ self.bg.resize(new_area, new_colour);
+ },
+ Ordering::Greater => {
+ self.fg.resize(new_area, 0);
+ self.bg.resize(new_area, new_colour);
+ for y in y_range.rev() {
+ let src = y * old_width;
+ let dest = y * new_width;
+ let len = old_width;
+ self.fg.copy_within(src..src+len, dest);
+ self.bg.copy_within(src..src+len, dest);
+ self.fg[dest+len..dest+new_width].fill(0);
+ self.bg[dest+len..dest+new_width].fill(new_colour);
+ }
+ },
+ Ordering::Equal => {
+ self.fg.resize(new_area, 0);
+ self.bg.resize(new_area, new_colour);
+ },
+ };
+
+ self.dirty = true;
+ }
+
+ pub fn set_palette(&mut self) {
+ let i = (self.palette_write >> 12 ) as usize;
+ let r = (self.palette_write >> 8 & 0xF) as u8 * 17;
+ let g = (self.palette_write >> 4 & 0xF) as u8 * 17;
+ let b = (self.palette_write & 0xF) as u8 * 17;
+ let colour = Colour::from_rgb(r, g, b);
+ if self.palette[i] != colour {
+ self.palette[i] = colour;
+ self.dirty = true;
+ }
+ }
+
+ pub fn draw_dispatch(&mut self, draw: u8) {
+ match draw >> 4 {
+ 0x0 => self.op_draw_pixel(Layer::Bg, draw),
+ 0x1 => self.op_draw_sprite(Layer::Bg, draw),
+ 0x2 => self.op_fill_layer(Layer::Bg, draw),
+ 0x3 => self.op_draw_sprite(Layer::Bg, draw),
+ 0x4 => self.op_draw_line(Layer::Bg, draw),
+ 0x5 => self.op_draw_line(Layer::Bg, draw),
+ 0x6 => self.op_draw_rect(Layer::Bg, draw),
+ 0x7 => self.op_draw_rect(Layer::Bg, draw),
+ 0x8 => self.op_draw_pixel(Layer::Fg, draw),
+ 0x9 => self.op_draw_sprite(Layer::Fg, draw),
+ 0xA => self.op_fill_layer(Layer::Fg, draw),
+ 0xB => self.op_draw_sprite(Layer::Fg, draw),
+ 0xC => self.op_draw_line(Layer::Fg, draw),
+ 0xD => self.op_draw_line(Layer::Fg, draw),
+ 0xE => self.op_draw_rect(Layer::Fg, draw),
+ 0xF => self.op_draw_rect(Layer::Fg, draw),
+ _ => unreachable!(),
+ }
+ self.vector = self.cursor;
+ self.dirty = true;
+ }
+
+ pub fn move_cursor(&mut self, value: u8) {
+ let distance = (value & 0x3F) as u16;
+ match value >> 6 {
+ 0b00 => self.cursor.x = self.cursor.x.wrapping_add(distance),
+ 0b01 => self.cursor.y = self.cursor.y.wrapping_add(distance),
+ 0b10 => self.cursor.x = self.cursor.x.wrapping_sub(distance),
+ 0b11 => self.cursor.y = self.cursor.y.wrapping_sub(distance),
+ _ => unreachable!(),
+ };
+ }
+
+ /// Colour must already be masked by 0xF.
+ pub fn draw_pixel(&mut self, layer: Layer, x: u16, y: u16, colour: u8) {
+ if x < self.dimensions.width && y < self.dimensions.height {
+ let index = x as usize + (self.dimensions.width as usize * y as usize);
+ match layer {
+ Layer::Fg => self.fg[index] = colour,
+ Layer::Bg => self.bg[index] = colour,
+ };
+ }
+ }
+
+ fn op_draw_pixel(&mut self, layer: Layer, draw: u8) {
+ self.draw_pixel(layer, self.cursor.x, self.cursor.y, draw & 0xF);
+ }
+
+ fn op_fill_layer(&mut self, layer: Layer, draw: u8) {
+ match layer {
+ Layer::Fg => self.fg.fill(draw & 0xF),
+ Layer::Bg => self.bg.fill(draw & 0xF),
+ }
+ }
+
+ fn op_draw_sprite(&mut self, layer: Layer, draw: u8) {
+ let sprite = match draw & 0x20 != 0 {
+ true => self.sprite.read_2bit_sprite(draw),
+ false => self.sprite.read_1bit_sprite(draw),
+ };
+ let colours = [
+ (self.sprite_colours >> 12 & 0x000F) as u8,
+ (self.sprite_colours >> 8 & 0x000F) as u8,
+ (self.sprite_colours >> 4 & 0x000F) as u8,
+ (self.sprite_colours & 0x000F) as u8,
+ ];
+ let cx = self.cursor.x;
+ let cy = self.cursor.y;
+
+ if draw & 0x08 != 0 {
+ // Draw sprite with transparent background
+ for y in 0..8 {
+ for x in 0..8 {
+ let index = sprite[y as usize][x as usize] as usize;
+ if index != 0 {
+ let px = cx.wrapping_add(x);
+ let py = cy.wrapping_add(y);
+ self.draw_pixel(layer, px, py, colours[index]);
+ }
+ }
+ }
+ } else {
+ // Draw sprite with opaque background
+ for y in 0..8 {
+ for x in 0..8 {
+ let index = sprite[y as usize][x as usize] as usize;
+ let px = cx.wrapping_add(x);
+ let py = cy.wrapping_add(y);
+ self.draw_pixel(layer, px, py, colours[index]);
+ }
+ }
+ }
+ }
+
+ fn op_draw_line(&mut self, layer: Layer, draw: u8) {
+ let mut x: i16 = self.cursor.x as i16;
+ let mut y: i16 = self.cursor.y as i16;
+ let x_end: i16 = self.vector.x as i16;
+ let y_end: i16 = self.vector.y as i16;
+
+ let dx: i32 = ((x_end as i32) - (x as i32)).abs();
+ let dy: i32 = -((y_end as i32) - (y as i32)).abs();
+ let sx: i16 = if x < x_end { 1 } else { -1 };
+ let sy: i16 = if y < y_end { 1 } else { -1 };
+ let mut e1: i32 = dx + dy;
+
+ if draw & 0x10 != 0 {
+ // Draw 1-bit textured line.
+ let sprite = self.sprite.read_1bit_sprite(draw);
+ let c1 = (self.sprite_colours >> 8 & 0xF) as u8;
+ let c0 = (self.sprite_colours >> 12 & 0xF) as u8;
+ let opaque = draw & 0x08 == 0;
+ loop {
+ let sprite_pixel = sprite[(y as usize) % 8][(x as usize) % 8];
+ if sprite_pixel != 0 { self.draw_pixel(layer, x as u16, y as u16, c1); }
+ else if opaque { self.draw_pixel(layer, x as u16, y as u16, c0); }
+ if x == x_end && y == y_end { break; }
+ let e2 = e1 << 1;
+ if e2 >= dy { e1 += dy; x += sx; }
+ if e2 <= dx { e1 += dx; y += sy; }
+ }
+ } else {
+ // Draw solid line.
+ let colour = draw & 0xF;
+ loop {
+ self.draw_pixel(layer, x as u16, y as u16, colour);
+ if x == x_end && y == y_end { break; }
+ let e2 = e1 << 1;
+ if e2 >= dy { e1 += dy; x += sx; }
+ if e2 <= dx { e1 += dx; y += sy; }
+ }
+ }
+ }
+
+ fn op_draw_rect(&mut self, layer: Layer, draw: u8) {
+ macro_rules! clamp {
+ ($v:expr, $max:expr) => {
+ if $v > 0x7FFF { 0 } else if $v > $max { $max } else { $v }
+ };
+ }
+ macro_rules! out_of_bounds {
+ ($axis:ident, $max:expr) => {{
+ let c = self.cursor.$axis;
+ let v = self.vector.$axis;
+ c >= $max && v >= $max && (c >= 0x8000) == (v >= 0x8000)
+ }};
+ }
+
+ let out_of_bounds_x = out_of_bounds!(x, self.dimensions.width);
+ let out_of_bounds_y = out_of_bounds!(y, self.dimensions.height);
+ if out_of_bounds_x || out_of_bounds_y { return; }
+
+ // Get bounding box.
+ let mut l = clamp!(self.vector.x, self.dimensions.width -1);
+ let mut r = clamp!(self.cursor.x, self.dimensions.width -1);
+ let mut t = clamp!(self.vector.y, self.dimensions.height -1);
+ let mut b = clamp!(self.cursor.y, self.dimensions.height -1);
+ if l > r { std::mem::swap(&mut l, &mut r) };
+ if t > b { std::mem::swap(&mut t, &mut b) };
+
+ if draw & 0x10 != 0 {
+ // Draw 1-bit textured rectangle.
+ let sprite = self.sprite.read_1bit_sprite(draw);
+ let c1 = (self.sprite_colours >> 8 & 0xF) as u8;
+ let c0 = (self.sprite_colours >> 12 & 0xF) as u8;
+ let opaque = draw & 0x08 == 0;
+ for y in t..=b {
+ for x in l..=r {
+ let sprite_colour = sprite[(y as usize) % 8][(x as usize) % 8];
+ if sprite_colour != 0 { self.draw_pixel(layer, x, y, c1); }
+ else if opaque { self.draw_pixel(layer, x, y, c0); }
+ }
+ }
+ } else {
+ // Draw solid rectangle.
+ let colour = draw & 0xF;
+ for y in t..=b {
+ for x in l..=r {
+ self.draw_pixel(layer, x, y, colour);
+ }
+ }
+ }
+ }
+}
+
+
diff --git a/src/devices/stream_device.rs b/src/devices/stream_device.rs
new file mode 100644
index 0000000..1e67166
--- /dev/null
+++ b/src/devices/stream_device.rs
@@ -0,0 +1,239 @@
+use crate::*;
+
+use std::collections::VecDeque;
+use std::io::{BufRead, Stdout, Write};
+use std::sync::mpsc::{self, TryRecvError};
+
+
+pub struct StreamDevice {
+ /// True if a source is connected to stdin.
+ stdin_connected: bool,
+ /// True if a transmission is in progress.
+ stdin_control: bool,
+ stdin_rx: mpsc::Receiver<Vec<u8>>,
+ /// Bytes received in the current transmission.
+ stdin_queue: VecDeque<u8>,
+ /// Bytes received since stdin end-of-transmission.
+ stdin_excess: VecDeque<u8>,
+
+ stdout: Stdout,
+ /// True if a sink is connected to stdout.
+ stdout_connected: bool,
+
+ /// True if stdin is transmission-encoded.
+ decode_stdin: bool,
+ /// True if stdout should be transmission-encoded.
+ encode_stdout: bool,
+ /// Half-byte buffer for decoding stdin.
+ decode_buffer: Option<u8>,
+
+ wake: bool,
+}
+
+
+impl Device for StreamDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => read_b!(self.stdin_connected),
+ 0x1 => read_b!(self.stdout_connected),
+ 0x2 => read_b!(self.stdin_control),
+ 0x3 => read_b!(true),
+ 0x4 => self.stdin_length(),
+ 0x5 => read_b!(true),
+ 0x6 => self.stdin_read(),
+ 0x7 => self.stdin_read(),
+ 0x8 => todo!(),
+ 0x9 => todo!(),
+ 0xA => todo!(),
+ 0xB => todo!(),
+ 0xC => todo!(),
+ 0xD => todo!(),
+ 0xE => todo!(),
+ 0xF => todo!(),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => (),
+ 0x1 => (),
+ 0x2 => self.stdin_start_transmission(),
+ 0x3 => self.stdout_end_transmission(),
+ 0x4 => (),
+ 0x5 => (),
+ 0x6 => self.stdout_write(value),
+ 0x7 => self.stdout_write(value),
+ 0x8 => todo!(),
+ 0x9 => todo!(),
+ 0xA => todo!(),
+ 0xB => todo!(),
+ 0xC => todo!(),
+ 0xD => todo!(),
+ 0xE => todo!(),
+ 0xF => todo!(),
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ self.fetch_stdin_data();
+ std::mem::take(&mut self.wake)
+ }
+
+ fn reset(&mut self) {
+ todo!()
+ }
+}
+
+
+impl StreamDevice {
+ pub fn new(config: &EmulatorConfig) -> Self {
+ // Spawn a thread to enable non-blocking reads of stdin.
+ let (stdin_tx, stdin_rx) = std::sync::mpsc::channel();
+ std::thread::spawn(move || loop {
+ let mut stdin = std::io::stdin().lock();
+ match stdin.fill_buf() {
+ Ok(buf) if !buf.is_empty() => {
+ let length = buf.len();
+ stdin_tx.send(buf.to_vec()).unwrap();
+ stdin.consume(length);
+ }
+ _ => break,
+ };
+ });
+
+ Self {
+ stdin_connected: true,
+ stdin_control: false,
+ stdin_rx,
+ stdin_queue: VecDeque::new(),
+ stdin_excess: VecDeque::new(),
+
+ stdout: std::io::stdout(),
+ stdout_connected: true,
+
+ decode_stdin: config.decode_stdin,
+ encode_stdout: config.encode_stdout,
+ decode_buffer: None,
+
+ wake: true,
+ }
+ }
+
+ pub fn stdin_length(&mut self) -> u8 {
+ self.fetch_stdin_data();
+ self.stdin_queue.len().try_into().unwrap_or(u8::MAX)
+ }
+
+ /// Start a transmission on stdin.
+ pub fn stdin_start_transmission(&mut self) {
+ self.stdin_control = true;
+ }
+
+ pub fn stdin_read(&mut self) -> u8 {
+ self.fetch_stdin_data();
+ self.stdin_queue.pop_front().unwrap_or(0)
+ }
+
+ pub fn stdout_write(&mut self, value: u8) {
+ macro_rules! hex {
+ ($value:expr) => { match $value {
+ 0x0..=0x9 => $value + b'0',
+ 0xA..=0xF => $value - 0x0A + b'A',
+ _ => unreachable!("Cannot encode value as hex digit: 0x{:02X}", $value),
+ } };
+ }
+ if self.encode_stdout {
+ let encoded = [hex!(value >> 4), hex!(value & 0xF), b' '];
+ self.stdout_write_raw(&encoded);
+ } else {
+ self.stdout_write_raw(&[value]);
+ };
+ }
+
+ fn stdout_write_raw(&mut self, bytes: &[u8]) {
+ if let Err(_) = self.stdout.write_all(bytes) {
+ if self.stdout_connected {
+ self.stdout_connected = false;
+ self.wake = true; // wake because stdout was disconnected.
+ }
+ }
+ }
+
+ /// End the current transmission on stdout.
+ pub fn stdout_end_transmission(&mut self) {
+ self.stdout_write_raw(&[b'\n']);
+ }
+
+ /// Fetch all pending data from stdin.
+ pub fn fetch_stdin_data(&mut self) {
+ while self.stdin_control {
+ match self.stdin_excess.pop_front() {
+ Some(byte) => self.fetch_byte(byte),
+ None => break,
+ }
+ }
+ loop {
+ match self.stdin_rx.try_recv() {
+ Ok(tx) => {
+ for byte in tx {
+ match self.stdin_control {
+ true => self.fetch_byte(byte),
+ false => self.stdin_excess.push_back(byte),
+ }
+ }
+ }
+ Err(TryRecvError::Empty) => {
+ break;
+ }
+ Err(TryRecvError::Disconnected) => {
+ self.stdin_control = false;
+ if self.stdin_connected {
+ self.stdin_connected = false;
+ self.wake = true; // wake because stdin was disconnected.
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ fn fetch_byte(&mut self, byte: u8) {
+ if self.decode_stdin {
+ let decoded = match byte {
+ b'0'..=b'9' => byte - b'0',
+ b'a'..=b'f' => byte - b'a' + 0x0A,
+ b'A'..=b'F' => byte - b'A' + 0x0A,
+ b'\n' => {
+ self.decode_buffer = None;
+ self.stdin_control = false;
+ self.wake = true; // wake because a transmission ended.
+ return;
+ },
+ _ => return,
+ };
+ if let Some(high) = std::mem::take(&mut self.decode_buffer) {
+ self.stdin_queue.push_back((high << 4) | decoded);
+ self.wake = true; // wake because a byte was received.
+ } else {
+ self.decode_buffer = Some(decoded);
+ }
+ } else {
+ self.stdin_queue.push_back(byte);
+ self.wake = true; // wake because a byte was received.
+ }
+ }
+
+ pub fn flush(&mut self) {
+ let _ = self.stdout.flush();
+ }
+}
+
+
+impl Drop for StreamDevice {
+ fn drop(&mut self) {
+ self.flush();
+ }
+}
diff --git a/src/devices/system_device.rs b/src/devices/system_device.rs
new file mode 100644
index 0000000..097c616
--- /dev/null
+++ b/src/devices/system_device.rs
@@ -0,0 +1,119 @@
+use crate::*;
+
+
+pub struct SystemDevice {
+ /// Name and version of this system.
+ pub name: StringBuffer,
+ /// Authors of this system.
+ pub authors: StringBuffer,
+ /// Mask of all devices permitted to wake from sleep.
+ pub wake_mask: u16,
+ /// Slot number of device that most recently woke the system.
+ pub wake_slot: u8,
+ /// True if the system has been put to sleep.
+ pub asleep: bool,
+ /// Mask of all connected devices.
+ pub connected_devices: u16,
+ /// Name of the first custom device.
+ pub custom1: StringBuffer,
+ /// Name of the second custom device.
+ pub custom2: StringBuffer,
+ /// Name of the third custom device.
+ pub custom3: StringBuffer,
+ /// Name of the fourth custom device.
+ pub custom4: StringBuffer,
+}
+
+
+impl Device for SystemDevice {
+ fn read(&mut self, port: u8) -> u8 {
+ match port {
+ 0x0 => 0x00,
+ 0x1 => 0x00,
+ 0x2 => self.wake_slot,
+ 0x3 => 0x00,
+ 0x4 => self.custom1.read(),
+ 0x5 => self.custom2.read(),
+ 0x6 => self.custom3.read(),
+ 0x7 => self.custom4.read(),
+ 0x8 => self.name.read(),
+ 0x9 => self.authors.read(),
+ 0xA => 0x00,
+ 0xB => 0x00,
+ 0xC => 0x00,
+ 0xD => 0x00,
+ 0xE => read_h!(self.connected_devices),
+ 0xF => read_l!(self.connected_devices),
+ _ => unreachable!(),
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port {
+ 0x0 => write_h!(self.wake_mask, value),
+ 0x1 => {
+ write_l!(self.wake_mask, value);
+ self.asleep = true;
+ return Some(Signal::Sleep);
+ }
+ 0x2 => (),
+ 0x3 => match value {
+ 0 => return Some(Signal::Reset),
+ _ => return Some(Signal::Fork),
+ }
+ 0x4 => self.custom1.restart(),
+ 0x5 => self.custom2.restart(),
+ 0x6 => self.custom3.restart(),
+ 0x7 => self.custom4.restart(),
+ 0x8 => self.name.restart(),
+ 0x9 => self.authors.restart(),
+ 0xA => (),
+ 0xB => (),
+ 0xC => (),
+ 0xD => (),
+ 0xE => (),
+ 0xF => (),
+ _ => unreachable!(),
+ };
+ return None;
+ }
+
+ fn wake(&mut self) -> bool {
+ true
+ }
+
+ fn reset(&mut self) {
+ self.wake_mask = 0;
+ self.wake_slot = 0;
+ self.custom1.restart();
+ self.custom2.restart();
+ self.custom3.restart();
+ self.custom4.restart();
+ self.name.restart();
+ self.authors.restart();
+ }
+}
+
+
+impl SystemDevice {
+ pub fn new(connected_devices: u16) -> Self {
+ let pkg_name = env!("CARGO_PKG_NAME");
+ let pkg_version = env!("CARGO_PKG_VERSION");
+ let pkg_authors = env!("CARGO_PKG_AUTHORS");
+ let name = format!("{pkg_name}/{pkg_version}");
+ let authors = pkg_authors.replace(':', "\n");
+
+ Self {
+ name: StringBuffer::from_str(&name),
+ authors: StringBuffer::from_str(&authors),
+ wake_mask: 0,
+ wake_slot: 0,
+ asleep: false,
+ connected_devices,
+ custom1: StringBuffer::new(),
+ custom2: StringBuffer::new(),
+ custom3: StringBuffer::new(),
+ custom4: StringBuffer::new(),
+ }
+ }
+}