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-rw-r--r--src/emulators/graphical_emulator.rs363
1 files changed, 182 insertions, 181 deletions
diff --git a/src/emulators/graphical_emulator.rs b/src/emulators/graphical_emulator.rs
index 1c58a34..c4b06c8 100644
--- a/src/emulators/graphical_emulator.rs
+++ b/src/emulators/graphical_emulator.rs
@@ -1,128 +1,30 @@
use crate::*;
-use bedrock_core::*;
-
-use phosphor::*;
-
-use std::time::Instant;
-
-
-pub struct GraphicalDeviceBus {
- pub sys: SystemDevice,
- pub mem: MemoryDevice,
- pub mat: MathDevice,
- pub clk: ClockDevice,
- pub inp: InputDevice,
- pub scr: ScreenDevice,
- pub loc: LocalDevice,
- pub rem: RemoteDevice,
- pub fs1: FileDevice,
- pub fs2: FileDevice,
-}
-
-impl GraphicalDeviceBus {
- pub fn new(config: &EmulatorConfig) -> Self {
- Self {
- sys: SystemDevice::new(),
- mem: MemoryDevice::new(),
- mat: MathDevice::new(),
- clk: ClockDevice::new(),
- inp: InputDevice::new(),
- scr: ScreenDevice::new(config),
- loc: LocalDevice::new(config),
- rem: RemoteDevice::new(),
- fs1: FileDevice::new(),
- fs2: FileDevice::new(),
- }
- }
-
- pub fn graphical(&self) -> bool {
- self.inp.accessed || self.scr.accessed
- }
-}
-
-impl DeviceBus for GraphicalDeviceBus {
- fn read(&mut self, port: u8) -> u8 {
- match port & 0xf0 {
- 0x00 => self.sys.read(port & 0x0f),
- 0x10 => self.mem.read(port & 0x0f),
- 0x20 => self.mat.read(port & 0x0f),
- 0x30 => self.clk.read(port & 0x0f),
- 0x40 => self.inp.read(port & 0x0f),
- 0x50 => self.scr.read(port & 0x0f),
- 0x80 => self.loc.read(port & 0x0f),
- 0x90 => self.rem.read(port & 0x0f),
- 0xa0 => self.fs1.read(port & 0x0f),
- 0xb0 => self.fs2.read(port & 0x0f),
- _ => 0
- }
- }
-
- fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
- match port & 0xf0 {
- 0x00 => self.sys.write(port & 0x0f, value),
- 0x10 => self.mem.write(port & 0x0f, value),
- 0x20 => self.mat.write(port & 0x0f, value),
- 0x30 => self.clk.write(port & 0x0f, value),
- 0x40 => self.inp.write(port & 0x0f, value),
- 0x50 => self.scr.write(port & 0x0f, value),
- 0x80 => self.loc.write(port & 0x0f, value),
- 0x90 => self.rem.write(port & 0x0f, value),
- 0xa0 => self.fs1.write(port & 0x0f, value),
- 0xb0 => self.fs2.write(port & 0x0f, value),
- _ => None
- }
- }
-
- fn wake(&mut self) -> bool {
- macro_rules! rouse {
- ($id:expr, $dev:ident) => {
- if self.sys.can_wake($id) && self.$dev.wake() {
- self.sys.wake_id = $id;
- self.sys.asleep = false;
- return true;
- }
- };
- }
- rouse!(0xb, fs2);
- rouse!(0xa, fs1);
- rouse!(0x9, rem);
- rouse!(0x8, loc);
- rouse!(0x5, scr);
- rouse!(0x4, inp);
- rouse!(0x3, clk);
- rouse!(0x2, mat);
- rouse!(0x1, mem);
- rouse!(0x0, sys);
- return false;
- }
-}
pub struct GraphicalEmulator {
pub br: BedrockEmulator<GraphicalDeviceBus>,
pub debug: DebugState,
- pub dimensions: ScreenDimensions,
+
pub fullscreen: bool,
pub scale: u32,
pub render_mark: Instant,
- pub debug_palette: Option<[Colour; 16]>,
- pub show_debug_palette: bool,
- pub show_cursor: bool,
+ pub show_override_palette: bool,
+
+ pub config: EmulatorConfig,
}
impl GraphicalEmulator {
- pub fn new(config: &EmulatorConfig, debug: bool) -> Self {
- let devices = GraphicalDeviceBus::new(config);
+ pub fn new(config: EmulatorConfig, debug: bool) -> Self {
Self {
- br: BedrockEmulator::new(devices),
+ br: BedrockEmulator::new(GraphicalDeviceBus::new(&config)),
debug: DebugState::new(debug, config.symbols_path.as_ref()),
- dimensions: config.dimensions,
+
fullscreen: config.fullscreen,
- scale: config.scale,
+ scale: config.zoom.into(),
+ show_override_palette: config.override_palette.is_some(),
render_mark: Instant::now(),
- debug_palette: config.debug_palette,
- show_debug_palette: config.debug_palette.is_some(),
- show_cursor: config.show_cursor,
+
+ config,
}
}
@@ -130,60 +32,47 @@ impl GraphicalEmulator {
self.br.core.mem.load_program(bytecode);
}
- pub fn run(&mut self) -> EmulatorSignal {
- loop {
- match self.br.evaluate(BATCH_SIZE, self.debug.enabled) {
- Some(Signal::Fork) => {
- self.br.core.mem.pc = 0;
- self.br.core.wst.sp = 0;
- self.br.core.rst.sp = 0;
- }
- Some(Signal::Sleep) => loop {
- if self.br.dev.graphical() {
- return EmulatorSignal::Promote;
- }
- if self.br.dev.wake() { break; }
- std::thread::sleep(MIN_TICK_DURATION);
- }
- Some(Signal::Halt) => {
- self.br.dev.loc.flush();
- log::info!("Program halted, exiting.");
- self.debug.debug_summary(&self.br.core);
- return EmulatorSignal::Halt;
- }
- Some(Signal::Debug1) => {
- self.debug.debug_summary(&self.br.core);
- }
- _ => (),
- }
+ pub fn run(self, mut phosphor: Phosphor) {
+ let cursor = match self.config.show_cursor {
+ true => Some(CursorIcon::Default),
+ false => None,
+ };
- if self.br.dev.graphical() {
- return EmulatorSignal::Promote;
+ let program_name = match &self.config.metadata {
+ Some(metadata) => match &metadata.name {
+ Some(name) => name.to_string(),
+ None => String::from("Bedrock"),
}
- }
+ None => String::from("Bedrock"),
+ };
+ let window = WindowBuilder {
+ dimensions: Some(self.dimensions()),
+ size_bounds: Some(self.size_bounds()),
+ fullscreen: self.fullscreen,
+ scale: self.scale,
+ title: Some(program_name),
+ cursor,
+ icon: parse_icon_from_config(&self.config),
+ program: Box::new(self),
+ };
+
+ phosphor.create_window(window);
+ phosphor.run().unwrap();
}
pub fn size_bounds(&self) -> SizeBounds {
- macro_rules! to_u32 {
- ($opt:expr) => {
- match $opt {
- Some(a) => Some(u32::from(a)),
- None => None,
- }
- };
- }
match self.fullscreen {
true => SizeBounds {
- min_width: None,
- max_width: None,
+ min_width: None,
+ max_width: None,
min_height: None,
max_height: None,
},
false => SizeBounds {
- min_width: to_u32!(self.br.dev.scr.fixed_width),
- max_width: to_u32!(self.br.dev.scr.fixed_width),
- min_height: to_u32!(self.br.dev.scr.fixed_height),
- max_height: to_u32!(self.br.dev.scr.fixed_height),
+ min_width: self.br.dev.screen.fixed_width.map(u32::from),
+ max_width: self.br.dev.screen.fixed_width.map(u32::from),
+ min_height: self.br.dev.screen.fixed_height.map(u32::from),
+ max_height: self.br.dev.screen.fixed_height.map(u32::from),
},
}
@@ -191,44 +80,121 @@ impl GraphicalEmulator {
pub fn dimensions(&self) -> Dimensions {
Dimensions {
- width: u32::from(self.br.dev.scr.dimensions.width),
- height: u32::from(self.br.dev.scr.dimensions.height),
+ width: self.br.dev.screen.dimensions.width.into(),
+ height: self.br.dev.screen.dimensions.height.into(),
+ }
+ }
+}
+
+
+pub struct GraphicalDeviceBus {
+ pub system: SystemDevice,
+ pub memory: MemoryDevice,
+ pub math: MathDevice,
+ pub clock: ClockDevice,
+ pub input: InputDevice,
+ pub screen: ScreenDevice,
+ pub stream: StreamDevice,
+ pub file: FileDevice,
+}
+
+impl GraphicalDeviceBus {
+ pub fn new(config: &EmulatorConfig) -> Self {
+ Self {
+ system: SystemDevice::new(0b1111_1100_1010_0000),
+ memory: MemoryDevice::new(),
+ math: MathDevice::new(),
+ clock: ClockDevice::new(),
+ input: InputDevice::new(),
+ screen: ScreenDevice::new(&config),
+ stream: StreamDevice::new(&config),
+ file: FileDevice::new(),
}
}
}
+impl DeviceBus for GraphicalDeviceBus {
+ fn read(&mut self, port: u8) -> u8 {
+ match port & 0xf0 {
+ 0x00 => self.system.read(port & 0x0f),
+ 0x10 => self.memory.read(port & 0x0f),
+ 0x20 => self.math .read(port & 0x0f),
+ 0x30 => self.clock .read(port & 0x0f),
+ 0x40 => self.input .read(port & 0x0f),
+ 0x50 => self.screen.read(port & 0x0f),
+ 0x80 => self.stream.read(port & 0x0f),
+ 0xa0 => self.file .read(port & 0x0f),
+ _ => 0
+ }
+ }
+
+ fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
+ match port & 0xf0 {
+ 0x00 => self.system.write(port & 0x0f, value),
+ 0x10 => self.memory.write(port & 0x0f, value),
+ 0x20 => self.math .write(port & 0x0f, value),
+ 0x30 => self.clock .write(port & 0x0f, value),
+ 0x40 => self.input .write(port & 0x0f, value),
+ 0x50 => self.screen.write(port & 0x0f, value),
+ 0x80 => self.stream.write(port & 0x0f, value),
+ 0xa0 => self.file .write(port & 0x0f, value),
+ _ => None
+ }
+ }
+
+ fn wake(&mut self) -> bool {
+ macro_rules! rouse {
+ ($id:expr, $dev:ident) => {
+ let is_eligible = test_bit!(self.system.wakers, 0x8000 >> $id);
+ if is_eligible && self.$dev.wake() {
+ self.system.waker = $id;
+ self.system.asleep = false;
+ return true;
+ }
+ };
+ }
+ rouse!(0xa, file );
+ rouse!(0x8, stream);
+ rouse!(0x5, screen);
+ rouse!(0x4, input );
+ rouse!(0x3, clock );
+ return false;
+ }
+}
+
+
impl WindowProgram for GraphicalEmulator {
fn handle_event(&mut self, event: Event, r: &mut EventWriter<Request>) {
match event {
Event::CloseRequest => r.write(Request::CloseWindow),
- Event::CursorEnter => self.br.dev.inp.on_cursor_enter(),
- Event::CursorExit => self.br.dev.inp.on_cursor_exit(),
- Event::CursorMove(p) => self.br.dev.inp.on_cursor_move(p),
- Event::Resize(d) => self.br.dev.scr.resize(d),
- Event::CharacterInput(c) => self.br.dev.inp.on_character(c),
- Event::ModifierChange(m) => self.br.dev.inp.on_modifier(m),
+ Event::CursorEnter => self.br.dev.input.on_cursor_enter(),
+ Event::CursorExit => self.br.dev.input.on_cursor_exit(),
+ Event::CursorMove(p) => self.br.dev.input.on_cursor_move(p),
+ Event::Resize(d) => self.br.dev.screen.resize(d),
+ Event::CharacterInput(c) => self.br.dev.input.on_character(c),
+ Event::ModifierChange(m) => self.br.dev.input.on_modifier(m),
Event::MouseButton { button, action } =>
- self.br.dev.inp.on_mouse_button(button, action),
+ self.br.dev.input.on_mouse_button(button, action),
Event::FocusChange(_) => (),
Event::Initialise => (),
Event::ScrollLines { axis, distance } => match axis {
- Axis::Horizontal => self.br.dev.inp.on_horizontal_scroll(distance),
- Axis::Vertical => self.br.dev.inp.on_vertical_scroll(distance),
+ Axis::Horizontal => self.br.dev.input.on_horizontal_scroll(distance),
+ Axis::Vertical => self.br.dev.input.on_vertical_scroll(distance),
}
Event::ScrollPixels { axis, distance } => match axis {
- Axis::Horizontal => self.br.dev.inp.on_horizontal_scroll(distance / 20.0),
- Axis::Vertical => self.br.dev.inp.on_vertical_scroll(distance / 20.0),
+ Axis::Horizontal => self.br.dev.input.on_horizontal_scroll(distance / 20.0),
+ Axis::Vertical => self.br.dev.input.on_vertical_scroll(distance / 20.0),
}
Event::FileDrop(_path) => todo!("FileDrop"),
Event::Close => (),
Event::KeyboardInput { key, action } => {
- self.br.dev.inp.on_keypress(key, action);
+ self.br.dev.input.on_keypress(key, action);
if action == Action::Pressed {
match key {
KeyCode::F2 => {
- self.show_debug_palette = !self.show_debug_palette;
+ self.show_override_palette = !self.show_override_palette;
r.write(Request::Redraw);
},
KeyCode::F5 => {
@@ -251,12 +217,12 @@ impl WindowProgram for GraphicalEmulator {
}
fn process(&mut self, requests: &mut EventWriter<Request>) {
- self.br.dev.loc.flush();
+ self.br.dev.stream.flush();
- if self.br.dev.sys.asleep {
+ if self.br.dev.system.asleep {
// Stay asleep if there are no pending wake events.
if !self.br.dev.wake() {
- if self.br.dev.scr.dirty {
+ if self.br.dev.screen.dirty {
requests.write(Request::Redraw);
}
std::thread::sleep(MIN_TICK_DURATION);
@@ -264,7 +230,7 @@ impl WindowProgram for GraphicalEmulator {
}
// Wait for the current frame to be rendered.
- if self.br.dev.scr.dirty {
+ if self.br.dev.screen.dirty {
if self.render_mark.elapsed() > MIN_FRAME_DURATION {
requests.write(Request::Redraw);
}
@@ -281,30 +247,30 @@ impl WindowProgram for GraphicalEmulator {
todo!("Fork")
}
Some(Signal::Sleep) => {
- self.br.dev.sys.asleep = true;
+ self.br.dev.system.asleep = true;
break;
}
Some(Signal::Halt) => {
- self.br.dev.loc.flush();
+ self.br.dev.stream.flush();
log::info!("Program halted, exiting.");
self.debug.debug_summary(&self.br.core);
requests.write(Request::CloseWindow);
break;
}
- Some(Signal::Debug1) => {
+ Some(Signal::Debug(Debug::Debug1)) => {
self.debug.debug_summary(&self.br.core);
}
_ => (),
}
}
- if std::mem::take(&mut self.br.dev.scr.dirty_dimensions) {
+ if std::mem::take(&mut self.br.dev.screen.dirty_dimensions) {
requests.write(Request::SetSizeBounds(self.size_bounds()));
}
- if self.br.dev.scr.dirty {
+ if self.br.dev.screen.dirty {
let elapsed = self.render_mark.elapsed();
- if self.br.dev.sys.asleep && elapsed > MIN_FRAME_DURATION {
+ if self.br.dev.system.asleep && elapsed > MIN_FRAME_DURATION {
requests.write(Request::Redraw);
} else if elapsed > MAX_FRAME_DURATION {
requests.write(Request::Redraw);
@@ -315,15 +281,15 @@ impl WindowProgram for GraphicalEmulator {
}
fn render(&mut self, buffer: &mut Buffer, _full: bool) {
- let screen = &mut self.br.dev.scr;
+ let screen = &mut self.br.dev.screen;
// Generate table for calculating pixel colours from layer values.
// A given screen pixel will be rendered as the colour given by
// table[fg][bg], where fg and bg are the corresponding layer values.
let mut table = [Colour::BLACK; 256];
- let palette = match self.debug_palette {
- Some(debug_palette) => match self.show_debug_palette {
- true => debug_palette,
+ let palette = match self.config.override_palette {
+ Some(override_palette) => match self.show_override_palette {
+ true => override_palette,
false => screen.palette,
}
None => screen.palette,
@@ -376,3 +342,38 @@ impl WindowProgram for GraphicalEmulator {
self.render_mark = Instant::now();
}
}
+
+
+fn parse_icon_from_config(config: &EmulatorConfig) -> Option<Icon> {
+ let metadata = config.metadata.as_ref()?;
+ let bytes = metadata.small_icon.as_ref()?;
+ let bg = metadata.bg_colour.unwrap_or(Colour::BLACK);
+ let fg = metadata.bg_colour.unwrap_or(Colour::WHITE);
+ let rgba = sprite_icon_to_rgb(bytes, 3, bg, fg);
+ match Icon::from_rgba(rgba, 24, 24) {
+ Ok(icon) => Some(icon),
+ Err(err) => unreachable!("Error while parsing small icon data: {err}"),
+ }
+}
+
+fn sprite_icon_to_rgb(bytes: &[u8], size: usize, bg: Colour, fg: Colour) -> Vec<u8> {
+ let sprites: Vec<&[u8]> = bytes.chunks_exact(8).collect();
+ let mut rgba = Vec::new();
+ for sprite_row in 0..size {
+ for pixel_row in 0..8 {
+ for sprite_column in 0..size {
+ let sprite = &sprites[sprite_column + (sprite_row * size)];
+ let row = &sprite[pixel_row];
+ for bit in 0..8 {
+ let state = row & (0x80 >> bit);
+ let colour = match state != 0 {
+ true => fg,
+ false => bg,
+ };
+ rgba.extend_from_slice(&colour.as_rgba_array());
+ }
+ }
+ }
+ }
+ return rgba;
+}