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|
use super::*;
pub struct DirectoryListing {
children: Vec<BedrockFilePath>,
length: u32,
selected: Option<u32>,
child_path_buffer: BedrockPathBuffer,
}
impl DirectoryListing {
pub fn from_path(path: &BedrockFilePath) -> Option<Self> {
macro_rules! unres {
($result:expr) => { match $result { Ok(v) => v, Err(_) => continue} };
}
macro_rules! unopt {
($option:expr) => { match $option { Some(v) => v, None => continue} };
}
#[cfg(target_family = "windows")] {
if path.as_path().components().count() == 0 {
return Some(Self::construct_virtual_root())
}
}
let mut children = Vec::new();
if let Ok(dir_listing) = std::fs::read_dir(path.as_path()) {
for (i, entry_result) in dir_listing.enumerate() {
// Firebreak to prevent emulator from consuming an absurd amount
// of memory when opening too large of a directory.
if i == (u16::MAX as usize) {
break;
}
let entry = unres!(entry_result);
let entry_path = unopt!(BedrockFilePath::from_path(&entry.path(), path.base()));
if entry_path.is_hidden() {
continue;
}
children.push(entry_path);
}
}
children.sort();
let length = u32::try_from(children.len()).ok()?;
let selected = None;
let child_path_buffer = BedrockPathBuffer::new();
Some( Self { children, length, selected, child_path_buffer } )
}
/// Generate entries for a virtual root directory.
#[cfg(target_family = "windows")]
fn construct_virtual_root() -> Self {
let mut children = Vec::new();
let base = PathBuf::from("");
let drive_bits = unsafe {
windows::Win32::Storage::FileSystem::GetLogicalDrives()
};
for i in 0..26 {
if drive_bits & (0x1 << i) != 0 {
let letter: char = (b'A' + i).into();
let path = PathBuf::from(format!("{letter}:/"));
if let Some(drive) = BedrockFilePath::from_path(&path, &base) {
children.push(drive);
}
}
}
let length = children.len() as u32;
let selected = None;
let child_path_buffer = BedrockPathBuffer::new();
Self { children, length, selected, child_path_buffer }
}
/// Attempts to return a directory child by index.
pub fn get(&self, index: u32) -> Option<&BedrockFilePath> {
self.children.get(index as usize)
}
pub fn length(&self) -> u32 {
self.length
}
/// Returns the index of the selected child, or zero if no child is selected.
pub fn selected(&self) -> u32 {
self.selected.unwrap_or(0)
}
/// Attempts to select a child by index.
pub fn set_selected(&mut self, index: u32) {
if let Some(child) = self.get(index) {
let buffer = child.as_buffer();
self.child_path_buffer.populate(buffer);
self.selected = Some(index);
} else {
self.child_path_buffer.clear();
self.selected = None;
}
}
pub fn deselect_child(&mut self) {
self.child_path_buffer.clear();
self.selected = None;
}
pub fn child_path_buffer(&mut self) -> &mut BedrockPathBuffer {
&mut self.child_path_buffer
}
pub fn child_type(&self) -> Option<EntryType> {
self.selected.and_then(|s| self.get(s).and_then(|i| i.entry_type()))
}
pub fn child_path(&self) -> Option<BedrockFilePath> {
self.selected.and_then(|s| self.get(s).and_then(|i| Some(i.clone())))
}
}
|