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|
use crate::*;
use bedrock_core::*;
pub struct HeadlessDeviceBus {
pub sys: SystemDevice,
pub mem: MemoryDevice,
pub mat: MathDevice,
pub clk: ClockDevice,
pub loc: LocalDevice,
pub rem: RemoteDevice,
pub fs1: FileDevice,
pub fs2: FileDevice,
}
impl HeadlessDeviceBus {
pub fn new(config: &EmulatorConfig) -> Self {
Self {
sys: SystemDevice::new(),
mem: MemoryDevice::new(),
mat: MathDevice::new(),
clk: ClockDevice::new(),
loc: LocalDevice::new(config),
rem: RemoteDevice::new(),
fs1: FileDevice::new(),
fs2: FileDevice::new(),
}
}
}
impl DeviceBus for HeadlessDeviceBus {
fn read(&mut self, port: u8) -> u8 {
match port & 0xf0 {
0x00 => self.sys.read(port & 0x0f),
0x10 => self.mem.read(port & 0x0f),
0x20 => self.mat.read(port & 0x0f),
0x30 => self.clk.read(port & 0x0f),
0x80 => self.loc.read(port & 0x0f),
0x90 => self.rem.read(port & 0x0f),
0xa0 => self.fs1.read(port & 0x0f),
0xb0 => self.fs2.read(port & 0x0f),
_ => 0
}
}
fn write(&mut self, port: u8, value: u8) -> Option<Signal> {
match port & 0xf0 {
0x00 => self.sys.write(port & 0x0f, value),
0x10 => self.mem.write(port & 0x0f, value),
0x20 => self.mat.write(port & 0x0f, value),
0x30 => self.clk.write(port & 0x0f, value),
0x80 => self.loc.write(port & 0x0f, value),
0x90 => self.rem.write(port & 0x0f, value),
0xa0 => self.fs1.write(port & 0x0f, value),
0xb0 => self.fs2.write(port & 0x0f, value),
_ => None
}
}
fn wake(&mut self) -> bool {
macro_rules! rouse {
($id:expr, $dev:ident) => {
if self.sys.can_wake($id) && self.$dev.wake() {
self.sys.wake_id = $id;
self.sys.asleep = false;
return true;
}
};
}
rouse!(0xb, fs2);
rouse!(0xa, fs1);
rouse!(0x9, rem);
rouse!(0x8, loc);
rouse!(0x3, clk);
rouse!(0x2, mat);
rouse!(0x1, mem);
rouse!(0x0, sys);
return false;
}
}
pub struct HeadlessEmulator {
pub br: BedrockEmulator<HeadlessDeviceBus>,
pub debug: DebugState,
}
impl HeadlessEmulator {
pub fn new(config: &EmulatorConfig, debug: bool, verbose: bool) -> Self {
Self {
br: BedrockEmulator::new(HeadlessDeviceBus::new(config)),
debug: DebugState::new(debug, verbose, config.symbols_path.as_ref()),
}
}
pub fn load_program(&mut self, bytecode: &[u8]) {
self.br.core.mem.load_program(bytecode);
}
pub fn run(&mut self, debug: bool) -> EmulatorSignal {
loop {
match self.br.evaluate(BATCH_SIZE, self.debug.enabled) {
Some(Signal::Fork) => {
self.br.core.mem.pc = 0;
self.br.core.wst.sp = 0;
self.br.core.rst.sp = 0;
}
Some(Signal::Sleep) => loop {
if self.br.dev.wake() { break; }
std::thread::sleep(MIN_TICK_DURATION);
}
Some(Signal::Halt) => {
self.br.dev.loc.flush();
self.debug.info("Program halted, exiting.");
self.debug.debug_summary(&self.br.core);
return EmulatorSignal::Halt;
}
Some(Signal::Debug1) => if debug {
self.debug.debug_summary(&self.br.core);
}
_ => (),
}
}
}
}
|