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use crate::*;
// use raw_gl_context::GlContext;

/// Controls a single window.
pub trait WindowController {
    fn title(&self) -> String { String::from("Phosphor") }
    fn initial_dimensions(&self) -> Dimensions { Dimensions::new(800,600) }
    fn minimum_dimensions(&self) -> Option<Dimensions> { None }
    fn maximum_dimensions(&self) -> Option<Dimensions> { None }
    fn resizable(&self) -> bool { true }

    fn cursor_icon(&mut self) -> Option<CursorIcon> { None }
    fn cursor_visible(&mut self) -> bool { true }

    fn on_resize(&mut self, _dimensions: Dimensions) {}
    fn on_move(&mut self, _position: Point) {}
    fn on_focus_change(&mut self, _focused: bool) {}
    fn on_process(&mut self) {}

    fn on_mouse_enter(&mut self) {}
    fn on_mouse_exit(&mut self) {}
    fn on_mouse_move(&mut self, _position: Point) {}

    fn on_left_mouse_button(&mut self, _pressed: PressState) {}
    fn on_middle_mouse_button(&mut self, _pressed: PressState) {}
    fn on_right_mouse_button(&mut self, _pressed: PressState) {}

    fn on_keyboard_input(&mut self, _input: KeyboardInput) {}
    fn on_keyboard_modifier_change(&mut self, _modifiers: ModifiersState) {}
    fn on_character_received(&mut self, _character: char) {}
    fn on_file_hovered(&mut self, _path: std::path::PathBuf) {}
    fn on_file_dropped(&mut self, _path: std::path::PathBuf) {}

    fn on_line_scroll_horizontal(&mut self, _delta: f64) {}
    fn on_line_scroll_vertical(&mut self, _delta: f64) {}
    fn on_pixel_scroll_horizontal(&mut self, _delta: f64) {}
    fn on_pixel_scroll_vertical(&mut self, _delta: f64) {}

    fn render_request(&mut self) -> RenderRequest { RenderRequest::None }
    fn render(&mut self, _buffer: &mut Buffer, _hint: RenderHint) {}
    // fn render_gl(&mut self, _context: &mut GlContext) {}
}